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testsfprj How do I cheat? Reputation: 0
Joined: 25 Sep 2016 Posts: 4
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Posted: Tue Nov 01, 2016 10:08 pm Post subject: Pointer scanning for addresses ended with specific number |
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Hi,
I'm currently using Pointer Scanner to find the base pointer for my game.
However, it would take a lot of time for Max Level 8-10 (Max Level 5-7 gives wrong result after a few restart).
The address of the value I want to search for ALWAYS ended up with 2070 (ex: 0A872070, 0D242070,...).
Is there anyway to improve the scanning speed with that condition?
P.S:
- "Find out what read/write to this address", "Ultimap", "DBVM" always crash my game, because it keep changing the debug register.
Thank!
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25288 Location: The netherlands
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Posted: Wed Nov 02, 2016 3:28 am Post subject: |
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just scan for the value yourself, and then do a pointerscan on every result you find.
you can also decrease the pointerscan time by limiting the number of nodes on each path to 3 or so
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testsfprj How do I cheat? Reputation: 0
Joined: 25 Sep 2016 Posts: 4
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Posted: Wed Nov 02, 2016 10:04 am Post subject: |
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Thank for your advice !
I changed max different offset to 4 and the scanning is much faster now.
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