NexuIV Cheater Reputation: 0
Joined: 24 Jul 2016 Posts: 26
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Posted: Mon Aug 29, 2016 2:27 pm Post subject: Fix a Value |
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Hi,
I have an AA script like this...
Code: | [ENABLE]
alloc(GodMode,$256)
NoCollision:
[[pPController]+E8]+FA:
db 1
[DISABLE]
[[pPController]+E8]+FA:
db 0
dealloc(GodMode) |
The script works perfectly. Activates and deactivates the function Godmode but ... until the end level.
With the start of the next level, the byte back to 0 and disables the Godmode.
How can I set the byte to 1 so that the GodMode always remains active even at the level change ?
Thanks.
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