If you know some assembly, have found the function(s) that writes position and are familiar with printf, you can tweak the "Log FNV1 hashes" hack included in the table here: http://forum.cheatengine.org/viewtopic.php?p=5509059
Otherwise I guess you can put write breakpoints on x and y position and write a lua script that would redefine debugger_onBreakpoint(), read the position from this function and write it to file.
To find how debugger_onBreakpoint() works, and how to read an address from lua, check main.lua in cheat engine's directory and/or the the forum's search page.
To find how to write to file using lua, use google. _________________
DO NOT PM me if you want help on making/fixing/using a hack.
There's this script I made a bit ago. I made this in CE 6.4, but it seems to be working just fine for CE 6.5. This tracks the changes to an address using a timer, so if it changes too quickly, it won't get all the changes to it. Breakpoints would've been better but debug_getBreakpointList() was broken in CE 6.4 and I'm not going to go back and fix that script. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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