Joined: 09 May 2003 Posts: 25287 Location: The netherlands
Posted: Fri Jun 20, 2014 1:43 pm Post subject:
It's for cases where the java memory manager relocates an object very often (eventually an object will stop moving,but at the start it can happen frequently)
Just fill in the value and do a scan/nextscan
You'll have to check out java.lua to see what you can do with it(object and fieldid) or if you launched the game with cejvmti then you could use that to find the java bytecode instruction that writes to it and do a java modification there (redefine the class) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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