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Does it pay off to create flash games?

 
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alex76
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PostPosted: Mon Oct 28, 2013 4:12 am    Post subject: Does it pay off to create flash games? Reply with quote

I am asking this question from the perspective of flash sponsor. I tried to make a game long time ago and soon I realized that it's a hard work which requires a lot of skills and patience. Yet I am not sure about the income. I have seen pretty good games sell for about 200 - 300 dollars, and yet I guess that such game takes at least 2 weeks to finish - if you're good, right?
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atom0s
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PostPosted: Wed Oct 30, 2013 2:07 am    Post subject: Reply with quote

Flash is slowly being phased out with HTML 5. You are probably better off learning HTML 5 and creating your game in that instead. There is going to be a much bigger market for HTML5 in the near future too as its still a new technology and being implemented currently.
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yoni0505
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PostPosted: Mon Jul 28, 2014 12:19 pm    Post subject: Reply with quote

It depends on the business model.
If you're going to get a sponsor or use ads, no.
If you're going to release it as a standalone on a big platform like Steam it can work great, but you need a high quality product.

You can look at games like Super Meat Boy and Binding of Isaac, they are both Flash, they're sold on big platforms, and they made a lot of money.

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Pamkppp4
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PostPosted: Tue Nov 04, 2014 9:09 am    Post subject: Lolz Reply with quote

Still worth make flash games.

and LOL on `you can`t get sponsors and ad`s revenue`
Look Ninja kiwi and bloons tower defense games. Laughing Laughing
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panraven
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PostPosted: Thu Nov 06, 2014 7:38 pm    Post subject: Reply with quote

Try haxe + openfl and eventually deploy as flash, html5, windows, ios, android... etc.
Skill and tools on developing flash may be reused on haxe, eg. a handful flash game framework has been ported to haxe.

That is, one can use flash skill to develop html5 game.

haxe's creator on flash@2011: flash is dead, again
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