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Europa Universalis IV FLT-3DM-STEAM (GM and more) 11-Dec-14
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Shenzz
How do I cheat?
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Joined: 22 Feb 2014
Posts: 2

PostPosted: Sat Feb 22, 2014 3:46 am    Post subject: Reply with quote

Well, the patch 1.5 is shared already through torrent.
Now let's just hope that Recifense had the time to update his script.
Hopefully this thread will be supported for a long time since I believe the game still got a long way to reach it's final version Very Happy
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Arjik
Advanced Cheater
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Joined: 25 Apr 2013
Posts: 86

PostPosted: Sat Feb 22, 2014 3:54 am    Post subject: Reply with quote

Shenzz wrote:
Hopefully this thread will be supported for a long time since I believe the game still got a long way to reach it's final version Very Happy


You wouldn't believe how big discussions got at official forum when 1.5 patch got out. Although, looking closely it seems that it's the same 3.5 guys who whine and argue there... I guess others just play the game instead of making pointless (and repeating) threads.
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Djurn
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Joined: 19 Feb 2014
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PostPosted: Sat Feb 22, 2014 4:13 am    Post subject: Reply with quote

Well if you look at his profile it shows he hasn't posted since Feb 1st, so I'm not sure if he's still supporting this.
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Nekas
How do I cheat?
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Joined: 29 Aug 2012
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PostPosted: Sat Feb 22, 2014 7:48 am    Post subject: Reply with quote

well if he havent been since feb 1st then meaby some things have happend in life you never know i'm happy that people help to make tablets but RL always first sometimes i go away from gaming when i have some projects that are short on time.
dont forget he made it from his free time so... atleast we have base should be posible to ajust the code for this patch will have to look up some guides.
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Djurn
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PostPosted: Sat Feb 22, 2014 3:09 pm    Post subject: Reply with quote

I've had a look at the code, and tho I'm not too familiar with assembler I get what it's doing for most of it, what I don't get is where he found the initial address values he's checking and manipulating.
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Kiltak
How do I cheat?
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Joined: 11 Feb 2014
Posts: 6

PostPosted: Sat Feb 22, 2014 4:11 pm    Post subject: Reply with quote

Djurn wrote:
I've had a look at the code, and tho I'm not too familiar with assembler I get what it's doing for most of it, what I don't get is where he found the initial address values he's checking and manipulating.

Hitting the same wall... where did he found that first address? Because everything seems to be related to it.

Got to a point were I just started looking for the pointers to make a new table, so far found: Ducats, ADM, DIP, MIL and Prestige.
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Djurn
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PostPosted: Sat Feb 22, 2014 4:15 pm    Post subject: Reply with quote

The player ID is what's important afaik, because the addresses for DIP, etc are different every time you restart the game from what i've noticed.
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Nekas
How do I cheat?
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PostPosted: Sat Feb 22, 2014 4:33 pm    Post subject: Reply with quote

well i had found the most simplest was MP(research points or whatever), Prestige, legitimacy, moral(navy/army....NEVER ever set it more than 100(in game moral) mercantilism(just for fun Very Happy )
All of em were 4 byte
use search interval for Prestige, legitimacy, moral
(50.1 Prestige, legitimacy= 50000 to 51000 search radius)
moral 50.1 = 5000 to 51000
mercantilism use single search for it, 10% = 100 i think or it was 1000.
hope this make some sence for you guys i made small tablet for myself before i found this one.
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Djurn
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PostPosted: Sat Feb 22, 2014 5:07 pm    Post subject: Reply with quote

The only part that I'm really interested in tbh is the 1 turn production for coring. If you could figure that out that would be amazing.
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Kiltak
How do I cheat?
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Joined: 11 Feb 2014
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PostPosted: Sat Feb 22, 2014 5:34 pm    Post subject: Reply with quote

Djurn wrote:
...the addresses for DIP, etc are different every time you restart the game from what i've noticed.

Yes they change on game reload/restart that's why you search for pointers. It always works.

edit: Indeed it seems it doesn't work even with pointers after choosing another country.
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Djurn
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PostPosted: Sat Feb 22, 2014 9:05 pm    Post subject: Reply with quote

which is why i think he's using the player ID variable. If you look at the addresses in the table (inside of cheat engine), they are all really close to each other and he's increasing them in a set interval, at least that's what it looks like to me.
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Kiltak
How do I cheat?
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Joined: 11 Feb 2014
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PostPosted: Sun Feb 23, 2014 7:21 am    Post subject: Reply with quote

Found the tutorial for what we're looking for: Rydian's Guide To Basic AOBs And Scripts at cheat engine tutorials (can't post links).
Now between us we might find the key Very Happy


Djurn wrote:
which is why i think he's using the player ID variable. If you look at the addresses in the table (inside of cheat engine), they are all really close to each other and he's increasing them in a set interval, at least that's what it looks like to me.

Regarding the player ID, it looks like any other variable: used to check other things in the script but still just a variable.

Notice that it's found base on the signature + X bits ahead. The signature seems to be this line:
Code:
define(GMD8,EU4.exe+004aae62)
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Gustav II Adolf
How do I cheat?
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Joined: 23 Feb 2014
Posts: 1

PostPosted: Sun Feb 23, 2014 12:43 pm    Post subject: Help Reply with quote

Hey, I'm new to CE. And i've just tried running the 1.4.1 table, but i can't activate the script, I can't put an X in the checkbox. Does this have to do with that the games current version is 1.5.0.0 or am I doing something wrong? will there then be a 1.5.0.0 table or what?
please help me, thanks.
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RCX
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Joined: 05 Dec 2013
Posts: 10

PostPosted: Sun Feb 23, 2014 3:31 pm    Post subject: Re: Help Reply with quote

Gustav II Adolf wrote:
Hey, I'm new to CE. And i've just tried running the 1.4.1 table, but i can't activate the script, I can't put an X in the checkbox. Does this have to do with that the games current version is 1.5.0.0 or am I doing something wrong? will there then be a 1.5.0.0 table or what?
please help me, thanks.


Welcome, no one can use at the table at this time, no you are not doing it wrong, the table version must match the game version and we don't know when the table will be updated.
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Djurn
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Joined: 19 Feb 2014
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PostPosted: Mon Feb 24, 2014 4:07 am    Post subject: Reply with quote

Kiltak wrote:

Notice that it's found base on the signature + X bits ahead. The signature seems to be this line:
Code:
define(GMD8,EU4.exe+004aae62)


isn't that just for the God mode?

Code:
// This code finds out Player ID
_MonHumanPlayer:
 push eax

 mov eax,[esi+000017B4]       // Get player ID

 mov [iPlayerID],eax          // Save it for further use

_ExitMHP:
 pop eax

 cmp [esi+000017BA],bl        // Original code
 jmp _BackMHP                 // Back to main code


that's where he finds the id and then stores it in a pointer no?
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