Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


cheat engine trainer problem

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine Lua Scripting
View previous topic :: View next topic  
Author Message
xenorack
How do I cheat?
Reputation: 0

Joined: 11 Feb 2013
Posts: 1

PostPosted: Mon Feb 11, 2013 1:41 am    Post subject: cheat engine trainer problem Reply with quote

I have made a trainer with cheat engine 6.2 but if i run i get Error:Access violation

My code:
Code:
--TRAINERGENERATORSTART--
--This is autogenerated code. Changing code in this block will
--get erased and rewritten if you regenerate the trainer code

--Uncomment the following line if this is a Cheat Table format trainer and you don't want CE to show (Tip, save as .CETRAINER alternatively)
--hideAllCEWindows()

RequiredCEVersion=6.2
if (getCEVersion==nil) or (getCEVersion()<RequiredCEVersion) then
  messageDialog('Please install Cheat Engine '..RequiredCEVersion, mtError, mbOK)
  closeCE()
end
addresslist=getAddressList()
memrec29=addresslist_getMemoryRecordByID(addresslist,29)
memrec30=addresslist_getMemoryRecordByID(addresslist,30)
memrec62=addresslist_getMemoryRecordByID(addresslist,62)
memrec88=addresslist_getMemoryRecordByID(addresslist,88)
memrec120=addresslist_getMemoryRecordByID(addresslist,120)
memrec152=addresslist_getMemoryRecordByID(addresslist,152)

memrec29_hotkey0=memoryrecord_getHotkeyByID(memrec29,0)
memrec30_hotkey0=memoryrecord_getHotkeyByID(memrec30,0)
memrec30_hotkey1=memoryrecord_getHotkeyByID(memrec30,1)
memrec30_hotkey2=memoryrecord_getHotkeyByID(memrec30,2)
memrec62_hotkey0=memoryrecord_getHotkeyByID(memrec62,0)
memrec88_hotkey0=memoryrecord_getHotkeyByID(memrec88,0)
memrec120_hotkey0=memoryrecord_getHotkeyByID(memrec120,0)
memrec152_hotkey0=memoryrecord_getHotkeyByID(memrec152,0)

function onPostHotkey0(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT0, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec29_hotkey0,onPostHotkey0)

function onPostHotkey1(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT1, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec30_hotkey0,onPostHotkey1)

function onHotkey2(Hotkey)
  --Executed before the hotkey is handled
  cheatcomponent_setActive(CETrainer_CHEAT2, true, 1500)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onHotkey(memrec30_hotkey1,onHotkey2)
function onHotkey3(Hotkey)
  --Executed before the hotkey is handled
  cheatcomponent_setActive(CETrainer_CHEAT3, true, 1500)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onHotkey(memrec30_hotkey2,onHotkey3)
function onPostHotkey4(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT4, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec62_hotkey0,onPostHotkey4)

function onPostHotkey5(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT5, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec88_hotkey0,onPostHotkey5)

function onPostHotkey6(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT6, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec120_hotkey0,onPostHotkey6)

function onPostHotkey7(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=memoryrecordhotkey_getOwner(Hotkey)
  local isActive=memoryrecord_isActive(memrec) --get the state after the hotkey got triggered
  cheatcomponent_setActive(CETrainer_CHEAT7, isActive)
  if gBeepOnAction then
    beep()
  end
end

memoryrecordhotkey_onPostHotkey(memrec152_hotkey0,onPostHotkey7)

control_setVisible(CETrainer_SEPERATOR, false)

strings_add(getAutoAttachList(), "CoDWaW LanFixed.exe")
gBeepOnAction=false
form_show(CETrainer)
function CloseClick()
  closeCE()
  return caFree --onClick doesn't care, but onClose would like a result
end

--TRAINERGENERATORSTOP--
Back to top
View user's profile Send private message
mgr.inz.Player
I post too much
Reputation: 218

Joined: 07 Nov 2008
Posts: 4438
Location: W kraju nad Wisla. UTC+01:00

PostPosted: Mon Feb 11, 2013 9:53 am    Post subject: Reply with quote

Better do "generate generic trainer lua script from table" again.
Probably you changed some entries in address list (memory records).

You can check that, paste this code:
Code:
if nil==memrec29  then print('missing memrec29') end
if nil==memrec30  then print('missing memrec30') end
if nil==memrec62  then print('missing memrec62') end
if nil==memrec88  then print('missing memrec88') end
if nil==memrec120 then print('missing memrec120') end
if nil==memrec152 then print('missing memrec152') end



Here:
Code:

(...)
memrec120=addresslist_getMemoryRecordByID(addresslist,120)
memrec152=addresslist_getMemoryRecordByID(addresslist,152)

paste here

memrec29_hotkey0=memoryrecord_getHotkeyByID(memrec29,0)
memrec30_hotkey0=memoryrecord_getHotkeyByID(memrec30,0)
(...)

_________________
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine Lua Scripting All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites