View previous topic :: View next topic |
Author |
Message |
Bennnie Newbie cheater Reputation: 0
Joined: 29 Aug 2012 Posts: 11
|
Posted: Wed Aug 29, 2012 5:05 am Post subject: Need some help |
|
|
Hi,
Problem 1:
If got the following code
Code: |
enabled=false
function CEButton1Click(sender)
if enabled then
enabled=false
control_setEnabled(CETrainer_CETimer1, false)
control_setCaption(CETrainer_CEButton1, "Auto refresh (Off)")
else
enabled=true
control_setEnabled(CETrainer_CETimer1, true)
control_setCaption(CETrainer_CEButton1, "Auto refresh (On)")
end
end
|
and every time i use this code, i get an "Error:Access violation". It only works when i make the control_setEnabled lines in comment but this is obviously not what i want. Did i use the wrong command or is it a bug?
Problem 2:
Code: |
armorAdd=addresslist_getMemoryRecordByDescription(addresslist, "armor")
armorValue=memoryrecord_getValue(armorAdd)
control_setCaption(CETrainer_CELabel10e, calculateReducedDamage(armorValue))
function calculateReducedDamage(value)
if value>0 then
doSomething()
end
|
armorValue is a float but i get the error "attempt to compare number with string" (at value>0) but i cannot set armorValue to an float manually, or should i do something else?
Thank you in advance!
|
|
Back to top |
|
|
mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
|
Posted: Wed Aug 29, 2012 3:32 pm Post subject: Re: Need some help |
|
|
Bennnie wrote: |
control_setEnabled(CETrainer_CETimer1, false)
|
try this:
timer_setEnabled(CETrainer_CETimer1, false)
Bennnie wrote: |
armorValue=memoryrecord_getValue(armorAdd)
|
memoryrecord_getValue(te): returns the current value of the cheat table entry as a string
So,
armorValue=tonumber(memoryrecord_getValue(armorAdd))
_________________
|
|
Back to top |
|
|
Bennnie Newbie cheater Reputation: 0
Joined: 29 Aug 2012 Posts: 11
|
Posted: Thu Aug 30, 2012 5:59 am Post subject: |
|
|
Thank you! it worked
|
|
Back to top |
|
|
|