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How to find the gravity address in 3D games and disable it
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Infernus1
How do I cheat?
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Joined: 07 Jan 2013
Posts: 6

PostPosted: Wed Jan 16, 2013 10:29 am    Post subject: Reply with quote

Found the gravity adress, but can't enable noclip since falling animation occurs and blocks the movement, AND when I try to move, I'm floating in the air until I get hit with some object on the way.

This way didn't work acctualy, I used this one to find gravity:
Code:
1. Start to scan for 0s
2. Set the speed of game to 0.1
3. Jump, and search for increased
4. When you'r about to fall, search for decreased
5. Filter with unchanged when you'r standing on the ground.
6. Repeat until you get bored.


If gravity doesn't start at 0, then well, you'll have to jump from a cliff and search for decreased.

mgr.inz.Player wrote:
In xrayEngine based games (STALKER), you can search for X Y and Z speed vectors (they are close to X Y and Z coordinates).

X,Y - are horizontal speed vectors
Z - is vertical speed vector

Find Z vector address.
Do "find out what access this address", then do AA script.
If vertical speed vector drops below -8, write to this address -8. You must find right value on your own, for example in STALKER you can fall with -8 speed without damage.

pseudo-code:
if (Zspeedvector < -5.0) then begin; Zspeedvector:=-5.0; end;

Gotta try this one, hoppe I can find the vector and eliminate fall damage.
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