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C++ windows.h allocate memory remotely?

 
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booingthetroll
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PostPosted: Fri Apr 27, 2012 7:02 am    Post subject: C++ windows.h allocate memory remotely? Reply with quote

I wrote a trainer in Lua a few days ago(its in the trainer section) that can freeze/thaw flags, freeze/thaw timer, let you play after death and auto-reveal mines. I'm compiling a C++ version, but for the auto-reveal mines to work, I have to be able to allocate memory... How do I do this remotely?
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Dark Byte
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PostPosted: Fri Apr 27, 2012 8:12 am    Post subject: Reply with quote

VirtualAllocEx
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booingthetroll
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PostPosted: Fri Apr 27, 2012 3:53 pm    Post subject: Reply with quote

Thanks Very Happy
Edit: Embarassed One more question: what security do I put on it so I can execute, read and write it?
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Stylo
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PostPosted: Sat Apr 28, 2012 10:59 am    Post subject: Reply with quote

PAGE_EXECUTE_READWRITE ?
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