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zort How do I cheat? Reputation: 0
Joined: 03 Aug 2011 Posts: 1
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Posted: Wed Aug 03, 2011 12:51 pm Post subject: [SOLVED] Delay execution of main.lua? |
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I only use Cheat Engine for one thing, and that is to play a certain game slower than normal. So I put this in main.lua:
Code: | openProcess("lf2.exe")
speedhack_setSpeed(0.2) |
Apparently main.lua is executed too early though, because the code does what it's supposed to do when I execute it using "Show Cheat Table Lua Script", but doesn't do anything when Cheat Engine starts. Is there some way to delay its execution, like a hook?
Last edited by zort on Tue Aug 14, 2012 6:14 pm; edited 2 times in total |
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atom0s Moderator Reputation: 198
Joined: 25 Jan 2006 Posts: 8517 Location: 127.0.0.1
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Posted: Wed Aug 03, 2011 12:57 pm Post subject: |
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Try doing something like this instead with the auto attach list:
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local attachList = getAutoAttachList();
stringlist_add( attachList, "lf2.exe" );
function onOpenProcess( processid )
speedhack_setSpeed( 0.2 );
end
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
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Posted: Wed Aug 03, 2011 12:59 pm Post subject: |
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You can create a timer that runs once after 1 millisecond.
I think i posted a script like this somewhere else
edit, here: http://forum.cheatengine.org/viewtopic.php?t=538052
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