Posted: Fri Dec 30, 2005 6:52 pm Post subject: Problems with code caves and initializing Jumps...
I need help..
I making a Map Hack for Soldat. I have the addresses, tested it, it works.
I can edit polygons out of Soldat maps and use them in place of the others.. For DM at least (I need to get the other addy's which should be easy now I have my Scan Methods down.)
I need to initialize a jump to a code cave..
Is it possible with CE?
I need to initialize a jump from 00540001 to 00540002 (Code Cave)...
When I put the code into the CE trainer I get "This trainer is not compatible with your verison of Soldat." or whatnot...
What is the problem here?
I wish to release this hack soon to our forums. We have like 600 people and many are waiting for this. _________________
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