Posted: Mon Jan 03, 2011 3:10 pm Post subject: From Pointers to Script
If you have the pointers with associated hotkeys, and still want to make a trainer, how do you go about it?
Once you have the right pointers, is easy to set hotkeys to change values to the desired amounts, but it doesn't seem as straightforward to change or replace code.
What I mean is that a trainer takes more effort to accomplish the same task, or am I missing something?
Joined: 09 May 2003 Posts: 25287 Location: The netherlands
Posted: Mon Jan 03, 2011 4:45 pm Post subject:
once you have it as a table it's both as easy
code replacements and edits can also be put in a cheat table, just put give the code a [enable] and [disable] section and assign it to the cheat table
you can then also give it a hotkey and the trainer maker also doesn't care much about it. Only difference is that you can't freeze or increase value a script, but only toggle it _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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