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Recruiting 4 MMorpg Game in 2D
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proz360
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PostPosted: Thu Jun 18, 2009 5:14 pm    Post subject: Recruiting 4 MMorpg Game in 2D Reply with quote

Please Don't Move this to Random Spam. Because If you do People will just SPAM in this Topic. Once Again...
PLEASE DO NOT MOVE THIS TO RANDOM SPAM Or Delete/Lock Thank you!
Description on game: 2D RPG <Will be Planned later> The game will be online multiplayer downloadable. NonBrowser Game.

I will be Needing:

Programmers, Graphical Artists, and Animators, Idea/ Planning Helper


Programmers: Prefer knowing c++ but any programmer is fine. Must have Atleast Some Experience. Must show proof.

Graphical Artists: Must Show Sample Work and be Approved by company admin.

Animators: Must Show sample Work and be Approved by company admin.

Idea/Planning Helpers: Any person with Creative imagination and fun ideas

You will All Recieve a MOD or an ADMIN for the Game.

Fill out a form in Mostly Complete Sentences:
form wrote:

1] Name:
2] Contact info:
3] Timezone:
4] Country you live in:
5] Which Job are you willing to sign up for:
6] Experiences:
7] Sample Work:
8] Comments/Questions or other info:


Contact me Through MSN/Email @: [email protected]


Sign Up Now Before It's Full

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Last edited by proz360 on Fri Jun 26, 2009 3:59 pm; edited 1 time in total
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gogodr
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PostPosted: Thu Jun 18, 2009 6:52 pm    Post subject: Reply with quote

how much is the pay?
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Sephiron
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PostPosted: Thu Jun 18, 2009 8:37 pm    Post subject: Reply with quote

Accept my application Evil or Very Mad
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Labyrnth
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PostPosted: Thu Jun 18, 2009 9:09 pm    Post subject: Reply with quote

Good luck, most attempts on indie creation and small groups end in fail.
It is hard to organize and get work done with so many distractions from other things people like doing.
Just ask anyone who has even gotten close or made a game.
You have to "stop" everything and work on it, hard....
I have only one game created, and have not gotten anything in mind because of distractions in life.
I have some art work, good and bad, and just down right nasty as well.
It takes allot to get it done or even started good for that matter.


You to plan ahead, story. All games tell a story.
Read up on what other indie gamers have to say about getting started.
I was in a group that wanted to build this very same gender of game.
It failed in less then a month. It started with one language and switched to another mid stream. I built the intro and menu screen, then thats where it ended. No One else had done anything but sit and post about it.

So in a good spirit i wish you luck with a crew that will come through.
The best people to get are from the gamers scene who have done modding or actual game scripting.

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Spawnfestis
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PostPosted: Sat Jun 20, 2009 9:32 am    Post subject: Reply with quote

Can I have proof of that you know yourself how to create a game, and "preferrably" as you put it yourself, put up some "proof" of that you know C++.

Thanks.

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Flash_Impact
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PostPosted: Sat Jun 20, 2009 6:48 pm    Post subject: Reply with quote

what program you using?
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Labyrnth
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PostPosted: Sat Jun 20, 2009 8:55 pm    Post subject: Reply with quote

Spawnfestis wrote:
Can I have proof of that you know yourself how to create a game, and "preferrably" as you put it yourself, put up some "proof" of that you know C++.

Thanks.

if your asking me...
I wrote mine in blitz3D.
No C++, it doest have to be in C to make game.
Yes I can provide proof if you really don't believe me.
It is nothing special, just a clone space shooter using goobas from Mario.
The name is Gooba Galaxy.
I'm on my iPhone right now but let me see if I can find a screen shot or even a link I posted of it. Well I have found one of the interface for the RPG the group was going to do. This game started with VB and went to Delphi.
I had most of the interface done shortly after this screen shot.


Here is a screen of the game in Blitz3D Gooba Galaxy.


Last edited by Labyrnth on Sat Jun 20, 2009 9:54 pm; edited 1 time in total
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pkedpker
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PostPosted: Sat Jun 20, 2009 9:52 pm    Post subject: Reply with quote

haha wow Labyrnth I thought i was the last person to use Jasc Paint Shop Pro 7.. haha.. love that program its good for making sprites and passing them in grids minimizing the palette size and tons of cool effects and its very low resources
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Took a test lol
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Labyrnth
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PostPosted: Sun Jun 21, 2009 5:56 am    Post subject: Reply with quote

Yeah I have 5 and 7 with plugins as well.
But also use Photoshop 7 & CS3.
Psp is easier to use sometimes. But all pixel artist prefer MSPaint, I just can't grasp using it. Only because it doesn't have enough tools.
Goomba was created with borrowed sprites.
But the background and bullets are created with PSP.

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Sephiron
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PostPosted: Sun Jun 21, 2009 3:04 pm    Post subject: Reply with quote

Eh, nvm. The only languages i know are general C, visual basic 6.0, and flash :\

Not in the mood for a commitment to this stuff right now anyways.

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iGod
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PostPosted: Sun Jun 21, 2009 4:46 pm    Post subject: Reply with quote

This is similar to my thread...
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Labyrnth
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PostPosted: Sun Jun 21, 2009 8:53 pm    Post subject: Reply with quote

sephiron wrote:
Eh, nvm. The only languages i know are general C, visual basic 6.0, and flash :\

Not in the mood for a commitment to this stuff right now anyways.

nothing wrong with that man! you can do the same thing with any of it.

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Cryoma
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PostPosted: Sun Jun 21, 2009 9:00 pm    Post subject: Reply with quote

gogodr wrote:
how much is the pay?

This guy won.
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proz360
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PostPosted: Thu Jun 25, 2009 12:53 am    Post subject: Reply with quote

The pay is a rank.

Since i need to pay for the server & host.

Possibly a Pay if money is Made from the Game.

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Hackin Requires SKILLS!!
Noobs do not hack, Only Proz ____ Hack!!
. . . . . . . . . . . . . . . . . . . . . . . . . .^
. . . . . . . . . . . . . . . . . . . . . . . . . 360
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Rawrtard
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PostPosted: Thu Jun 25, 2009 12:15 pm    Post subject: Reply with quote

How would I show work on ideas and planing helper?

Storyline Quest Chain?

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