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VideoTuT autoCAD importing and modeling ((3DsMAX))
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gogodr
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PostPosted: Wed May 20, 2009 9:24 am    Post subject: VideoTuT autoCAD importing and modeling ((3DsMAX)) Reply with quote

made for CrisNMP
used a sample file I got in google n.n
2 Videos

autoCAD1:


http://www.screencast.com/t/8LZ6lZPmsU

autoCAD2:


http://www.screencast.com/t/oCaFDgDuYR


Last edited by gogodr on Wed May 20, 2009 9:37 am; edited 1 time in total
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CrisNMP
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PostPosted: Wed May 20, 2009 9:37 am    Post subject: Reply with quote

<3 thanks =D The extrude feature in AutoCAD 3D made me want to chop my balls off.
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iGod
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PostPosted: Wed May 20, 2009 9:42 am    Post subject: Reply with quote

Looks pretty cool.
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CrisNMP
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PostPosted: Wed May 20, 2009 10:17 am    Post subject: Reply with quote

So far so good but when making shapes like rectangles is there any way to align the mouse to a spline when adding the shape. Like AutoCAD Ortho Mode. Also when you have vertices can you extrude them?
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gogodr
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PostPosted: Wed May 20, 2009 2:31 pm    Post subject: Reply with quote

Yes, with the magnet tool and >.> no, you cant extrude a vertice because a vertice holds no direction nor size, just position.
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CrisNMP
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PostPosted: Wed May 20, 2009 10:34 pm    Post subject: Reply with quote

Epic tutorial thanks =D
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Last edited by CrisNMP on Sat Jun 13, 2009 1:46 pm; edited 1 time in total
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gogodr
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PostPosted: Wed May 20, 2009 10:40 pm    Post subject: Reply with quote

here is a professional work ;3 just for some inspiration



if you need help with the materials, just request what do you want to know in my 3D tutorials Place thread
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CrisNMP
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PostPosted: Wed May 20, 2009 10:52 pm    Post subject: Reply with quote

gogodr wrote:
here is a professional work ;3 just for some inspiration



if you need help with the materials, just request what do you want to know in my 3D tutorials Place thread

kk thanks and wow T.T why does it look so realistic. Are there bitmap textures like those available?

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gogodr
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PostPosted: Wed May 20, 2009 11:03 pm    Post subject: Reply with quote

I believe most of them are manually modeled in 3D or made with displacement maps (( I don't really think it was with displacement maps though... they always give Bad quality geometry ))

here is an example I made for you , took me something about 3 minutes, but your machine needs to be powerful in order to do this
if your OS is x64 its much better for works like this (( mine is x32 thopugh TT x TT ))




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CrisNMP
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PostPosted: Sat Jun 13, 2009 1:09 pm    Post subject: Reply with quote

nice and thanks, didn't see that post. Came back here because I'm remaking the whole project again.
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Arcobaleno
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PostPosted: Sat Jun 13, 2009 4:31 pm    Post subject: Reply with quote

Wow thanks this tut is great.

And that huse is so realistic.

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~Pineapple!
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PostPosted: Sun Jun 14, 2009 6:12 am    Post subject: Reply with quote

When i first saw the house i thought it was a photo. Extremely realistic.
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Mobsy
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PostPosted: Mon Jun 15, 2009 5:48 am    Post subject: Reply with quote

Useful, nice post.
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CrisNMP
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PostPosted: Sat Aug 01, 2009 7:49 pm    Post subject: Reply with quote

Going to give this another try(I messed up last time). I'll post outcome if I don't fail.

Edit: I got the walls up at least, the geometry is better than before.


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Simon :v
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PostPosted: Sat Aug 01, 2009 9:28 pm    Post subject: Reply with quote

Good progress, Cris.

I mistook the picture Gogodr posted as a photo at first; until I looked closely at the textures. ;_;
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