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assaulter007 Master Cheater Reputation: 0
Joined: 26 Dec 2007 Posts: 448
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Posted: Tue May 05, 2009 9:04 pm Post subject: [Help] What program would I use to animate characters? |
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Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.
I do have photoshop, but then I was woundering whether or not that would be useful or not...
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Oblivious Grandmaster Cheater Supreme Reputation: 45
Joined: 12 Mar 2008 Posts: 1732
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Posted: Tue May 05, 2009 9:05 pm Post subject: Re: [Help] What program would I use to animate characters? |
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assaulter007 wrote: | Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.
I do have photoshop, but then I was woundering whether or not that would be useful or not... |
Trace it in photoshop or flash. Probably the best way to go.
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CrisNMP Fun Supervisor Reputation: 16
Joined: 11 Apr 2007 Posts: 4649
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Posted: Tue May 05, 2009 9:30 pm Post subject: Re: [Help] What program would I use to animate characters? |
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Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art.
What are you coding the game in?
Oblivious wrote: | assaulter007 wrote: | Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.
I do have photoshop, but then I was woundering whether or not that would be useful or not... |
Trace it in photoshop or flash. Probably the best way to go. |
Tracing? This is not the DF section.
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hcavolsdsadgadsg I'm a spammer Reputation: 26
Joined: 11 Jun 2007 Posts: 5801
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Posted: Tue May 05, 2009 10:06 pm Post subject: |
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Use whatever.
Typically, animations for the character are all on one texture if possible in 2d games. The animation routine just shifts focus on the texture as needed in a hopefully clever way in order to produce the illusion.
And keep everything in power of 2.
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Oblivious Grandmaster Cheater Supreme Reputation: 45
Joined: 12 Mar 2008 Posts: 1732
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Posted: Tue May 05, 2009 10:18 pm Post subject: Re: [Help] What program would I use to animate characters? |
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CrisNMP wrote: | Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art.
What are you coding the game in?
Oblivious wrote: | assaulter007 wrote: | Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.
I do have photoshop, but then I was woundering whether or not that would be useful or not... |
Trace it in photoshop or flash. Probably the best way to go. |
Tracing? This is not the DF section. |
He had a concept sketch, all that would be required is to scan, then trace with pen tool and then color.
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Spawnfestis GO Moderator Reputation: 0
Joined: 02 Nov 2007 Posts: 1746 Location: Pakistan
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Posted: Wed May 06, 2009 3:49 am Post subject: |
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First of all, drawing a 2D character is not easy.
If you have the talent, any program should be good to use. I could recommend Photoshop as many wouldn't, but Flash gives you vectors - Photoshop gives you pixels. So you choose your path that way.
All your images should be aligned like this;
Spritesheet
[Animation HIT] [hit2] [hit3] [hit4]
[Animation DIE] [die2] [die3] [die4]
All should be equally large, and within the power of two (64px each column is 8*8 in the power of two etc.)
When you then read in your sprite table, even if it doesn't fill exactly the amount of frames for each new column in your spritesheet - you'll have to go by that by checking how many frames each "animation" is. You could do that by storing constants within your class, for example
Code: | private const hitAnimationFrames = 4; |
Then make a loop that loops out the spritesheet 4 times in the right HEIGHT of the spritesheet to get an animation showing a hit.
I could give you my function for it, but sadly I do not possess the source anymore.
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Fantasy I post too much Reputation: 13
Joined: 29 Jul 2007 Posts: 3113
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Posted: Mon May 11, 2009 2:27 pm Post subject: |
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Paint could work just fine if you're doing sprites like Diablo 2 are running with .. 8 directions, 3 movements = 24 sprites for 1 character It is a lot of work, sure .. But, I mean .. If you don't want to put alot of time and effort into this, then the game is going to suck :\
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~Pineapple! Grandmaster Cheater Supreme Reputation: 2
Joined: 27 Dec 2008 Posts: 1810 Location: The Local Library :3
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Posted: Mon May 11, 2009 2:31 pm Post subject: |
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If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design.
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iGod Grandmaster Cheater Reputation: -1
Joined: 31 Jan 2009 Posts: 621 Location: Manchester, uk.
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Posted: Mon May 11, 2009 2:52 pm Post subject: |
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-Pineapple!- wrote: | If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design. |
Looks good might use it sometime.
(Does in come in english?)
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Chidori Grandmaster Cheater Reputation: 1
Joined: 25 Apr 2008 Posts: 691 Location: Canada
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Posted: Mon May 11, 2009 4:11 pm Post subject: |
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sometimes if you use a sprite sheet the game engine your using can animate it
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Spawnfestis GO Moderator Reputation: 0
Joined: 02 Nov 2007 Posts: 1746 Location: Pakistan
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Posted: Tue May 12, 2009 9:59 am Post subject: |
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Chidori wrote: | sometimes if you use a sprite sheet the game engine your using can animate it |
Just as referred to my post, thank you.
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~Pineapple! Grandmaster Cheater Supreme Reputation: 2
Joined: 27 Dec 2008 Posts: 1810 Location: The Local Library :3
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Posted: Tue May 12, 2009 10:00 am Post subject: |
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Ηack wrote: | -Pineapple!- wrote: | If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design. |
Looks good might use it sometime.
(Does in come in english?) |
Just click the button that says download and its english when you install it.
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