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direct X-mess Z-buffer and lights, AIMBOT by DARK BYTE
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PostPosted: Fri Oct 14, 2005 2:26 am    Post subject: direct X-mess Z-buffer and lights, AIMBOT by DARK BYTE Reply with quote

ok this is just using the z-buffer and lights options,
the aimbot options will be done by me or someone else a bit later,
----------------------------------------

ok then,
first of all start the game up,
go into settings and make sure your using direct 3d,

when you have made sure that the game is set to use direct 3d , exit the game,

you have to start the game with ce to make this work, your just setting the video mode up for cheat engine right now,

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Last edited by me on Sun Oct 23, 2005 1:32 pm; edited 1 time in total
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PostPosted: Fri Oct 14, 2005 2:27 am    Post subject: Reply with quote

now start cheat engine up,

1) click on the advanced options button

2) then the directX-mess button

3) then in the "select the executable of the direct-3d game" window,

navigate to the UT2004.exe in the games system folder,
if you have got the shorcut to the game on your desktop you can right click it and choose properties,
then hit the find target button to take you straight to the UT2004.exe,
you can do that from the start all programs shortcut to unreal as well of course,

4) now with the UT2004.exe selected just double click it, or hit the open button,

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PostPosted: Fri Oct 14, 2005 2:29 am    Post subject: Reply with quote

this will bring up the parameters dialogue,

you can just click the ok button,

or you can enter the games console, cheats like DEV CHEATS ENABLED +1 that games like half life ect have (thanks for pointing that out dark byte),



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PostPosted: Fri Oct 14, 2005 2:30 am    Post subject: Reply with quote

now in this example I will use Z,X and c for toggle Z-buffer, toggle lights and Wireframe respectivley,

as a personal preferance I set the key poll to 500 ms,

makes it a bit more relaxed toggling the options on and off, you can find the setting you like best,

ok then you've set your hotkeys, now make sure you hit the APPLY BUTTON first,

now you can hit the OK BUTTON on the " press OK to start game " message,

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PostPosted: Fri Oct 14, 2005 2:31 am    Post subject: Reply with quote

with the z-buffer on you can see your opponents through the walls


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PostPosted: Fri Oct 14, 2005 2:32 am    Post subject: Reply with quote

here is what is like with z buffer and lights on,and off from the same spot
makes the bots and objects glow, so they are easier to spot, good for finding campers,



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PostPosted: Fri Oct 14, 2005 2:34 am    Post subject: Reply with quote

wireframe,,
self explanatry,

does'nt refresh well so use it for a brief moment then toggle back off, use it in short bursts,

the textures/ locked and unlocked icon in the top left of the game screen is used for the aimbot,

see if someone beats me to showing how that is done,,



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icecream
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PostPosted: Sat Oct 15, 2005 2:40 am    Post subject: Reply with quote

OMFG Shocked dude, you really roxx man
thanks a lot Cool

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Dark Byte
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PostPosted: Sun Oct 23, 2005 6:41 am    Post subject: Reply with quote

Ok, I'll try to explain the aimhelper. (don't see it as a bot, just a helper)

First set some hotkeys for the aimhelper functions.
Set a hotkey and a name to select a file to store and load the aimfile from (e.g ctrl+1 selects utaim1, which are all players, ctrl+2 selects utaim2, which will be all red, and ctrl+3 selects utaim3 which is all blue)

set a hotkey to load it, and also to save it.
Set hotkeys for next, previous and lock texture. These are used to select the textures you want to aim for.
And also set hotkeys for increase and decrease the spot to aim for on the model. (usually 0,0,0 always points to the feet of the object)

And set a key for callibrate mouse so the aito aim will know how much to move the mouse to target a specific spot on the screen.



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Dark Byte
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PostPosted: Sun Oct 23, 2005 6:42 am    Post subject: Reply with quote

Click apply on the settings window and then click on ok to start the game


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PostPosted: Sun Oct 23, 2005 6:46 am    Post subject: Reply with quote

Now go somewhere where you can see the object you want to target at. It might be a friend standing still in front of you on a server, a frozen ai, or a character selection screen.

There cycle through the textures till you find the texture you want to lock on. (I usually choose heads and uniforms)
If you're not sure you have the right texture, just lock it and the texture should disappear, if it's not what you want, unlock it and continue searching.

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Last edited by Dark Byte on Sun Oct 23, 2005 7:03 am; edited 1 time in total
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PostPosted: Sun Oct 23, 2005 6:51 am    Post subject: Reply with quote

Now while having the locked texture selected use the hotkeys to change the target position till it points to where you want to shoot.
In ut2004 you'll have to increase the z position with arround 224

Then do the same for other targets as well (although not needed when you've changed the ut2004 settings to always use the same model for all players)

When done, press the hotkey to select the aimfile you want to save this information to, and press the save hotkey.

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Last edited by Dark Byte on Sun Oct 23, 2005 7:05 am; edited 1 time in total
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PostPosted: Sun Oct 23, 2005 6:57 am    Post subject: Reply with quote

Now when in the game get and all the textures have been loaded by the game, select the aimfile, and press the load aimfile hotkey.

All targets will get a cross at the spot where you want to shoot.

Get someone to stand still for you. (retarded bots that never move can be used for that, or disable the ai)
and then when the target is in the center of the screen press the auto callibrate mouse hotkey.
The screen will shake a little and will tell ce the mouse speed. In cheat engine you can then save the new settings and yuou'll never have to do that again unless you change the sensitivity of your mouse in the game/



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PostPosted: Sun Oct 23, 2005 7:14 am    Post subject: Reply with quote

And here are some more screenshots


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icecream
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PostPosted: Sun Oct 23, 2005 11:17 am    Post subject: Reply with quote

woot, verry nice tut man. Cool
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