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[Release] Pixel Analyzer
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ElJEffro
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PostPosted: Wed Aug 27, 2008 8:28 pm    Post subject: [Release] Pixel Analyzer Reply with quote

Safko: This topic has gone far out of hand, locked.
This is in C#, but I used the GetDC() and GetPixel() APIs. If you want to create a pixel-based macro/bot I find this much easier than writing code to check several possible pixel locations and return values.

It should look like this :



The Extension 'zip' was deactivated by an board admin, therefore this Attachment is not displayed.

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Flyte
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PostPosted: Wed Aug 27, 2008 8:39 pm    Post subject: Reply with quote

This has already been done, in a far better, less .NET dependent version.

http://colorcop.net/
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&Vage
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PostPosted: Wed Aug 27, 2008 9:20 pm    Post subject: Reply with quote

Flyte wrote:
This has already been done, in a far better, less .NET dependent version.

http://colorcop.net/

He's just showing what he has made, he isn't bragging about it. Cut him some slack Rolling Eyes
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ElJEffro
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PostPosted: Wed Aug 27, 2008 10:42 pm    Post subject: Reply with quote

aw figures that my ideas have already been done
I probably could have made this in C++ but it wouldn't have looked as nice Laughing
hopefully someone will find a use for this Smile
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Flyte
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PostPosted: Thu Aug 28, 2008 12:04 am    Post subject: Reply with quote

_void_ wrote:
Flyte wrote:
This has already been done, in a far better, less .NET dependent version.

http://colorcop.net/

He's just showing what he has made, he isn't bragging about it. Cut him some slack Rolling Eyes


It isn't anything personal against him, I just hate .NET Razz
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HolyBlah
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PostPosted: Thu Aug 28, 2008 4:50 am    Post subject: Reply with quote

Crash after 10 secounds.
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DeletedUser14087
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PostPosted: Thu Aug 28, 2008 5:15 am    Post subject: Reply with quote

.NET provides low-memory programmers with finished programs components, shame...
in .NET, they provide you to kill a process within 1 line, and much more..

guess what they will release in .NET 4.0, a 1 click complete personal OS.
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Symbol
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PostPosted: Thu Aug 28, 2008 6:03 am    Post subject: Reply with quote

Rot1 wrote:
.NET provides low-memory programmers with finished programs components, shame...
in .NET, they provide you to kill a process within 1 line, and much more..

What's wrong with that?
Just because it's 1 line, doesn't mean it's faster or more efficient, in fact it's slower, more calls, .NET functions eventually call the Win32 APIs, after a lot of calls.

And just because you can drag buttons to your window and design your window easily doesn't mean .NET sucks, it's just to help doing things faster, a programmer is not someone who can call an API in 100 lines or 1 lines, anybody can call an API, the fact you did it in C# or C++ doesn't make you a better or worse programmer, just the way you did it was shorter/longer.

I don't like .NET either, but not because you can do everything so quickly, because you don't have much access to the memory, it throws an exception even when you type cast something, you can't call APIs directly unless you import them and some more, but not because anything is being done quickly.
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hcavolsdsadgadsg
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PostPosted: Thu Aug 28, 2008 10:44 am    Post subject: Reply with quote

Rot1 wrote:
.NET provides low-memory programmers with finished programs components, shame...
in .NET, they provide you to kill a process within 1 line, and much more..

guess what they will release in .NET 4.0, a 1 click complete personal OS.


Why would you expect anything else? That's the idea behind it, it's supposed to be a RAD language.
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DeletedUser14087
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PostPosted: Thu Aug 28, 2008 12:48 pm    Post subject: Reply with quote

But they should get used to it themselves like every starter, cause for example:

we have a professional programmer who provides beginners with wrappers and components and tons of shortcuts, while he's working his ass out and the other dude just drags and drops components, what's the idea behind it ?

they should at least make wrappers themselves though, and .NET takes shitload of time to load.
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HolyBlah
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PostPosted: Thu Aug 28, 2008 12:58 pm    Post subject: Reply with quote

Rot1 wrote:
But they should get used to it themselves like every starter, cause for example:

we have a professional programmer who provides beginners with wrappers and components and tons of shortcuts, while he's working his ass out and the other dude just drags and drops components, what's the idea behind it ?

they should at least make wrappers themselves though, and .NET takes shitload of time to load.
So we shouldn't use the header's that was made by some professional programmer who worked his ass out, like windows.h or iostream.h.
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hcavolsdsadgadsg
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PostPosted: Thu Aug 28, 2008 9:31 pm    Post subject: Reply with quote

Rot1 wrote:
But they should get used to it themselves like every starter, cause for example:

we have a professional programmer who provides beginners with wrappers and components and tons of shortcuts, while he's working his ass out and the other dude just drags and drops components, what's the idea behind it ?

they should at least make wrappers themselves though, and .NET takes shitload of time to load.


What don't you get? Time isn't free.

For example, C# is becoming very popular with games. Sure, the engine itself is still likely to be in C++/ASM, but such a language only helps in completion of mundane tasks and getting a toolset together quickly.
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rapion124
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PostPosted: Tue Sep 23, 2008 7:12 pm    Post subject: Reply with quote

C# and other RAD languages like Delphi and VB are meant for the GUI design part. For example, would you rather spend 5 hours writing the logic of your program, or writing tens of CreateWindowEx() statements?
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Cryoma
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PostPosted: Tue Sep 23, 2008 7:28 pm    Post subject: Reply with quote

I'd rather be fiddling with gravity._y=-5
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Overload
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PostPosted: Tue Sep 23, 2008 8:05 pm    Post subject: Reply with quote

Cryoma wrote:
I'd rather be fiddling with gravity._y=-5

AS is totally irrelivent Confused

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