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Pointer Tutorial
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Sithboy1138
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PostPosted: Tue Feb 13, 2007 5:23 am    Post subject: Reply with quote

Eleser wrote:
@up - basically, if you have some knowledge about data types, you can guess which type your searched data will be (f.e. position will probably be flaut). Then, the pointer will be the same type as the addres it points to - am i right?

2nd possibility is that the pointer (as it storages adress) will always be 4-byte (adress is a 00000000 number (4 bytes), cant be 99B73AAA,34 Razz)

Not very sure about it Razz


The pointer is always the same type as the address that holds the value.

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justinting
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PostPosted: Fri Feb 16, 2007 12:26 am    Post subject: Reply with quote

Wow, this tut is simple and well explained...ill get to trying it out asap. would this work with grand theft auto vice city?
ps. : i never really understood pointers lol
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Browser
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PostPosted: Thu Mar 01, 2007 11:33 pm    Post subject: Reply with quote

omg u guys sound so smart saying that..... what game is it?...can someone brake it down for me plz im a noob Crying or Very sad
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darkbobert
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PostPosted: Mon Mar 12, 2007 8:32 pm    Post subject: Reply with quote

can i talk to one of u guys on aim to help me with this pointer prob i got it wont let me post my pic on here for some reason
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kelid
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PostPosted: Sat Mar 17, 2007 5:54 am    Post subject: Question about pointer ?? Reply with quote

can anyone help me out,
how we decide, how many pointers that the game have ?

for example more than one ?

thanks
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xownage
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PostPosted: Wed May 09, 2007 7:45 am    Post subject: Reply with quote

Yes!Great tutorial!!I finally found the pointer for SimCity 4 Deluxe Edition's money hack.. xD Cool !

justinting wrote:
Wow, this tut is simple and well explained...ill get to trying it out asap. would this work with grand theft auto vice city?
ps. : i never really understood pointers lol


Lol Grand Theft Auto Vice City's addresses stays the same..
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mopeindope2
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PostPosted: Tue May 15, 2007 10:01 pm    Post subject: Reply with quote

After reading this I feel like some of my brain has been sucked through a tube and I will never be able to regain that part of my brain ever again...
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--hacker--
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PostPosted: Tue May 15, 2007 11:30 pm    Post subject: Reply with quote

lol how to hack pointer
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Comic-1337
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PostPosted: Thu May 17, 2007 9:51 am    Post subject: Reply with quote

Den how do u add Aob into pointers...
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N0th!ng
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PostPosted: Wed Jun 06, 2007 9:02 pm    Post subject: Reply with quote

omg!!!!
this has been pissing me off for like a month......i can't find the base pointer or what ever....it keeps changing..

i'm trying to find one for splinter cell chaos theory and i've read like all i can read and still cant find out what 2 do.....here it is..

i found one pointer but it is the wrong one and isnt what i want...
i am trying to change the number of flashes i have in this game...

so....here is what i did...

ok...i search for the number 5 because that's how many flashes i have in the game...then i use one making it 4....and so on...
so i would get this address and i can change the number to what ever i want untill i die or quit the game....
then i would get what addresses the address...and i would get a pointer that allows me to die and change the number but after 2 deaths i cant and the number changes...so i guess i must be a pointer in a pointer or something like that soooo...i found out how to do that and then i got stuck...
i would get stuck that this..... Mov eax,[esi+edi*4]..... i dont know what 2 do with this....what would be the offset and what would be the address for the pointer.....HELP ME!!!!

esi = 0727d928
eax = 05b060c0
edi = 0000013A
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DarthVaderAsip
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PostPosted: Mon Jun 11, 2007 1:31 am    Post subject: Reply with quote

i'm testing learning pointer using Zuma Deluxe...
i try finding infinite balls but the address always changing when i exit Zuma Deluxe...
so i learn to find pointers but when i reached the step of scanning the pointers it shows result of 15 address...
how can i reduced it to one?
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spedchyyz
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PostPosted: Sun Jun 17, 2007 9:35 pm    Post subject: uhh Reply with quote

ty 4 da tut its good n helpful n im a noob
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B1EXVQ87
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PostPosted: Sun Jul 01, 2007 9:17 pm    Post subject: Reply with quote

im doing all the steps right and when i put it into the trainer and try to use it the game shuts down.
why?

edit and when im done all the steps the value at the end ends up to be ??
and it will not let me edit it:(
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kingofhacks
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PostPosted: Fri Jul 06, 2007 2:13 pm    Post subject: ty Reply with quote

thx for the pointers Smile
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haha01haha01
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PostPosted: Sat Jul 07, 2007 12:06 am    Post subject: Reply with quote

wow omg thx. i knew that thing with pointer and stuff but the last part was new to me:

Glest wrote:

Now you need to know what [] is for. When something is between [], it meens it is treated as a pointer.
so
Code:
mov eax,300 //moves 300 into eax
mov[eax],300 //moves 300 into the adress stored in eax.


Back to the example. eax now holds 0026F286. It might be an adress (and it is in this case)
Now, "mov [eax],300" will write to the adress stored in eax, wich we just saw. So, our pointer has to be 0026F286 with offset 65.


lol i never got that thing that every register have adress and value. now i get it. when u change the adress of register, it will just be different adress. when u change its value - it change the value of the adress it keeps in him. only getting that was worth reading all tut, thx =)
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