Posted: Thu Sep 30, 2004 9:22 am Post subject: Arguments in Trainers
Can i execute a game with an argument? Meaning with a command line option after the executeable's name. I tried just adding it behind the name but it will assume the executeable's file having that different name. I didn't find anything on the documentation. Is it possible? If yes please tell me how
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum