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A few questions about values found in this game

 
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Golokopitenko
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Joined: 29 Jan 2018
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PostPosted: Tue Jan 30, 2018 1:58 pm    Post subject: A few questions about values found in this game Reply with quote

Mission Humanity is an RTS game in which you have to conquer planets in order to unlock new planets and units. Also, the buildings you can construct depend on whether you've built the "prerequisite" buildings AND having conquered a certain amount of planets.

So for example, to build a "Light factory" in a certain planet (light armoured unit producer) you have to build the Academy (infantry producer), which unlocks the Barracks (infantry housing), and only then the Light Factory will show up , but ONLY if you've conquered the first two planets.

So, to make buildings available earlier I have tried searching for the number of available buildings, which is 5 at the beginning, and becomes 6 once you build the Academy and the Barracks is available. I have managed to find the direction which indicates the number of buildings available to build. The problem is that changing this value has no effect in the game, nothing new appears in the building list.

Another thing I tried is a value that is 0 when the building is unavailable but turns to 1 when it is. I have also found such value, but when I force it to become a 1, the building does not become available. Furthermore, turning it to 1 and then constructing the prerequisite building makes the value turn to 2, and the new building does not become available. I wonder what this means?

Any ideas?
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