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Endless Online - Help Finding Specific Addresses

 
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Bizarelogics
How do I cheat?
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Joined: 05 Jan 2018
Posts: 1

PostPosted: Fri Jan 05, 2018 7:28 am    Post subject: Endless Online - Help Finding Specific Addresses Reply with quote

Hey guys, I'm trying to find a few addresses in Endless Online!

Basically the objective is to Ghost NPCs.
There is some value / check that stops me walking through NPCs. The NPCs has special tile specs compared to warp tiles or general walking tiles.

What I do know is there is 4 addresses for each direction in game.
This is a bug conversation proving its possible.


shayne
Submitter
1 year, 2 weeks ago
I don't exactly see/understand what you mean.

I also don't know what you mean by 'people could already walk into npcs on main easily.' You could not walk into npcs in main with out the old refresh hack. Even with the refresh hack, it was hard to successfully do.

Unless you're talking about sending the walk packet to ghost an npc, like everyone did with bots. That was relatively new on Main though. I'm talking about a client modification, to bypass the checks for walking into npc tiles.

I don't think you understand what I mean.

The client checks when your character is attempting to walk through certain tile types. In this case, NPC tiles are not protected/used the same way as other tiles.

There is a hack for each direction, when walking into npc tiles.

To put it simply, I could spawn 100 npcs on my server, and ghost every single npc without delay, as if I was walking on normal tiles. This has never been possible on Main or eoserv as far as I'm aware, which is why I am confused by your response.

I don't think you understand the severity of this modification.

If you want, I could privately message the hacks for each direction.

shayne
Submitter
1 year, 2 weeks ago
Actually, there is client side checks for walking into tile types.

They're the only tile type that isn't protected.

I know this from finding and testing related addresses.

There is a compare for each direction, that validates if you are walking into a npc tile or not. ;P

Nopping each direction/tile check allows you to ghost through npc tiles.



Can anyone help me!
If you have any specific questions fire away.

Thanks in advanced.
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