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Pointer scan does not show my results

 
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PepeTF
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PostPosted: Mon Jan 01, 2018 10:31 am    Post subject: Pointer scan does not show my results Reply with quote

I have recently started expirementing with CheatEngine. I am trying to find the pointer for a specific value of a testing mini-game. I have located the address I need to pointer scan and my scan states that it found 2 results. The problem is that the results window does not show any pointer path. Any help? I think I am missing something vital here.


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TheyCallMeTim13
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PostPosted: Mon Jan 01, 2018 12:53 pm    Post subject: Reply with quote

I see that the "013DECC4" address is a static address (static addresses in the found address list are green), so that one may not have any pointers because it is static.

On the address in question, double click the address in the address list.

If it looks like one of these it's a static address:
Code:
"game.exe"+123C

Code:
"some_dll.dll"+123C


If it is static then again there may not be any pointers, because the address is hard coded in the the games executable memory when loading.

And pointer scanner is just looking for static addresses.

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Last edited by TheyCallMeTim13 on Mon Jan 01, 2018 12:54 pm; edited 1 time in total
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PepeTF
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PostPosted: Mon Jan 01, 2018 12:54 pm    Post subject: Reply with quote

Out of curiousity and despair I tried installing older versions to test the same things out. It seems to be a version specific bug. Using 6.5 (not 6.5.1) I can clearly see my results. I am running Windows 7 Ultimate (64-bit) on my computer. Anyone had similar CE behaviour?
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TheyCallMeTim13
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PostPosted: Mon Jan 01, 2018 12:56 pm    Post subject: Reply with quote

I would upgrade to Cheat Engine version 6.7.

I am running it on windows 7 now.

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PepeTF
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PostPosted: Mon Jan 01, 2018 12:57 pm    Post subject: Reply with quote

TheyCallMeTim13 wrote:
I see that the "013DECC4" address is a static address (static addresses in the found address list are green), so that one may not have any pointers because it is static.

On the address in question, double click the address in the address list.

If it looks like one of these it's a static address:
Code:
"game.exe"+123C

Code:
"some_dll.dll"+123C


If it is static then again there may not be any pointers, because the address is hard coded in the the games executable memory when loading.

And pointer scanner is just looking for static addresses.


The exe I am testing is a demo from a book that has me to pointer-scan the address. I made it work by downgrading my CE version. Check my other reply.
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TheyCallMeTim13
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PostPosted: Mon Jan 01, 2018 1:02 pm    Post subject: Reply with quote

Yeah this may be a question for DB. I finally noticed the 6.7 in the picture.

But just to add, I rarely use the pointer scanner and tend to do it manually. So my question is have you tried that, the game seems like it would be fairly easy to back trace a base address.

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PepeTF
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PostPosted: Mon Jan 01, 2018 1:12 pm    Post subject: Reply with quote

TheyCallMeTim13 wrote:
Yeah this may be a question for DB. I finally noticed the 6.7 in the picture.

But just to add, I rarely use the pointer scanner and tend to do it manually. So my question is have you tried that, the game seems like it would be fairly easy to back trace a base address.


So, is this a bug of v6.7?

Also FYI, the book I am currently reading walks me through several procedures step-by-step. In the current section I have to scan the pointer of the X,Y position of an object in a demo 2D representation. I am not trying to backtrack anything special.
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TheyCallMeTim13
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PostPosted: Mon Jan 01, 2018 1:31 pm    Post subject: Reply with quote

Not sure, but it's working great on mine.

I would try to use the settings reset program that comes with Cheat Engine, or just reinstall to check (if the book came with Cheat Engine on a disk, I would ignore that and go the the Cheat Engine download page to get it.

And just to add, have you looked at the tutorials on the Cheat Engine Wiki.

Tutorials

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Dark Byte
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PostPosted: Mon Jan 01, 2018 2:19 pm    Post subject: Reply with quote

make sure the filepath does not contain non ascii characters
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PepeTF
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PostPosted: Mon Jan 01, 2018 2:33 pm    Post subject: Reply with quote

Dark Byte wrote:
make sure the filepath does not contain non ascii characters


Thank you! That was the issue. Everything working fine now.
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OldCheatEngineUser
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PostPosted: Mon Jan 01, 2018 2:33 pm    Post subject: Reply with quote

PepeTF wrote:
Out of curiousity and despair I tried installing older versions to test the same things out. It seems to be a version specific bug. Using 6.5 (not 6.5.1) I can clearly see my results. I am running Windows 7 Ultimate (64-bit) on my computer. Anyone had similar CE behaviour?

no, its not a bug.
probably what db said is true.

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