Posted: Sat Dec 23, 2017 1:35 am Post subject: Hacking a same type of value for multiple objects
Hello. I just wondering if anyone could show me the way to hack the same type of value for multiple objects.
For example Exit Fate RPG has 99 characters, is there anyway to get all of them to level 99 (max) without have to manually hack every single one.
Thank you.
if you found the address of anything related to that character and found whats writing to it, then yes the same instruction gonna be writing to all characters then see what addresses this instruction accesses when swapping characters.
unless the developer was sick enough to write a separate function to each character, which still not gonna happen. _________________
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I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
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