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Getting Items ID

 
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Dodish
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PostPosted: Sun Sep 03, 2017 11:57 pm    Post subject: Getting Items ID Reply with quote

Hi, I wanted to know what's the way of getting an item ID using cheat engine from the memory. Not sure where to start or what values to scan.
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Death GOD 7
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PostPosted: Mon Sep 04, 2017 2:32 am    Post subject: Reply with quote

Use 4 bytes scan first if you know your exact value but if you don't know your value use unknown initial value
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Last edited by Death GOD 7 on Mon Sep 04, 2017 7:17 am; edited 1 time in total
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OldCheatEngineUser
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PostPosted: Mon Sep 04, 2017 7:11 am    Post subject: Reply with quote

as mentioned above, use unknown initial crap and hit changed and unchanged and compare to first scan results.

another way is, find anything related to that item and browse the structure via dissect data / structures. ( this method is faster but require experimenting )

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Last edited by OldCheatEngineUser on Tue Sep 05, 2017 3:32 am; edited 1 time in total
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Dodish
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PostPosted: Tue Sep 05, 2017 1:55 am    Post subject: Reply with quote

I know which value to scan if I own the item, then it's easy. But still looking for a method to get items IDs from other players or items which aren't released in the game yet but they do exist with IDs in the game memory.

It's a Unity3D, mono game by the way. I also wanna see if it's possible to just extract all the IDs from the game.

@OldCheatEngineUser I'll try to look up the item by its ID, thanks.
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OldCheatEngineUser
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PostPosted: Tue Sep 05, 2017 3:37 am    Post subject: Reply with quote

OldCheatEngineUser wrote:
another way is, find anything related to that item and browse the structure via dissect data / structures. ( this method is faster but require experimenting )

for example:
your ammo is 30, finding ammo address and opening that address in dissect d/s should lead you to that ID.

Nexero wrote:
It's a Unity3D, mono game by the way. I also wanna see if it's possible to just extract all the IDs from the game.

if its unity then you might dont need CE at all lol take a look here

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Dodish
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PostPosted: Wed Sep 06, 2017 2:52 am    Post subject: Reply with quote

OldCheatEngineUser wrote:
OldCheatEngineUser wrote:
another way is, find anything related to that item and browse the structure via dissect data / structures. ( this method is faster but require experimenting )

for example:
your ammo is 30, finding ammo address and opening that address in dissect d/s should lead you to that ID.

Nexero wrote:
It's a Unity3D, mono game by the way. I also wanna see if it's possible to just extract all the IDs from the game.

if its unity then you might dont need CE at all lol take a look here


Already tried Assembly CSharp thingy, doesn't contain any IDs, if that's what you meant.
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OldCheatEngineUser
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PostPosted: Wed Sep 06, 2017 2:28 pm    Post subject: Reply with quote

of course there wont be any IDs, except names tho.
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Don Keydick
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PostPosted: Sat Sep 23, 2017 4:12 pm    Post subject: Reply with quote

hey can someone help me?? trying to duplicate an item in Orake
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