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How to limit ceedit only numbers and only up to an x value?

 
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hemersonkla1
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Joined: 24 Jun 2015
Posts: 34

PostPosted: Wed Sep 13, 2017 8:32 am    Post subject: How to limit ceedit only numbers and only up to an x value? Reply with quote

Hello friends. I'm trying to create a ceedit where I can only enter numbers and it only accepts the maximum value of 100. but I have problems when ceedit is empty with no value of an error. would have a simple way to make ceedit only accept numbers and that if you type above a value it erases a house and the message how am I doing? Thanks for the help. I did not find topics about this so I ask. What I did works more or less.

Code:
function CEEdit1Change(sender)
CheckForNumbers()
a=control_getCaption(UDF1_CEEdit1)
b=(tonumber(a))
if b > 100 then
messageDialog("max 100",4,2);
end
end



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Dark Byte
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Joined: 09 May 2003
Posts: 25262
Location: The netherlands

PostPosted: Wed Sep 13, 2017 9:03 am    Post subject: Reply with quote

Code:

function CEEdit1Change(sender)
  local s=sender.Text
  if s=='' then return end

  local b=tonumber(sender.Text) --returns nil if not a number
  if b~=nil then
    if b>100 then
      messageDialog('max 100', mtWarning, mbOK)
    end
  else
    messageDialog('Invalid value', mtError, mbOK)
  end
end

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hemersonkla1
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Joined: 24 Jun 2015
Posts: 34

PostPosted: Wed Sep 13, 2017 9:22 am    Post subject: Reply with quote

Dark Byte wrote:
Code:

function CEEdit1Change(sender)
  local s=sender.Text
  if s=='' then return end

  local b=tonumber(sender.Text) --returns nil if not a number
  if b~=nil then
    if b>100 then
      messageDialog('max 100', mtWarning, mbOK)
    end
  else
    messageDialog('Invalid value', mtError, mbOK)
  end
end



Thank you so much. Dark Byte. Another question how can I make a backspace in a house?
In case if the person type 1000 give the message but delete a house and return to 100 or if the person enters 999 delete a house and return to 99. Thank you very much.



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