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Dereta How do I cheat? Reputation: 0
Joined: 21 Aug 2016 Posts: 9


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FreeER Master Cheater Reputation: 10
Joined: 09 Aug 2013 Posts: 298

Posted: Thu Aug 24, 2017 3:48 pm Post subject: 


sounds like basic trig. cos angle = X, sin angle = Y based on a circle with a radius of 1, to make them further away you just multiply by whatever factor you want, since cos(45) = ~0.7 to get a distance of 3 you'd need to use a factor of 3/0.7=~4.3 eg. 4.3 * cos A = X, 4.3 * sin A = Y
If you can use library functions for cos / sin then that's simple enough (example I made up via googling (so may not be optimal/perfect but seemingly working), based on the tutorial: dropbox github), otherwise googling "x86 assembly cos sin" should get you some code
of course you could just arbitrarily subtract 3 from the x position which should place them 3 to the left of the player and just require you to turn left to kill them instead of always having them in front of wherever the player is looking.


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Dereta How do I cheat? Reputation: 0
Joined: 21 Aug 2016 Posts: 9

Posted: Fri Aug 25, 2017 4:58 am Post subject: 


Thanks a lot! I was thinking that i need something like this..
But i was always scared of this (con, sin) because i thinking that there are to hard to learn.. (in the other hand math is my favorite subject area)
I'll try a little bit and watch how it works thx a lot!
Great


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