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Could not get Unreal Engine Rotation Vector

 
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Kyousukex
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Joined: 16 Aug 2017
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PostPosted: Thu Aug 17, 2017 4:49 am    Post subject: Could not get Unreal Engine Rotation Vector Reply with quote

Hello there.

I've been trying to get yoll and yaw values from an Unreal Engine. In another forum thread I read that Unreal Engine stores sin/cos tables of angular values so the values I'm searching for are between -1 and 1.

I could not succeed and decided to create a game with 6 DOF movement which show the character rotator vector on the screen as the rotation changes(The screenshot at appendix).

Yet I can not find the values on screen with Float/Value Between search. What am I doing wrong?

I would appreciate any help. Thank you in advance.



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Dark Byte
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PostPosted: Thu Aug 17, 2017 5:33 am    Post subject: Reply with quote

i think it is a 2 byte value between 0 and 65535 where 65536 is a full rotation
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Kyousukex
How do I cheat?
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Joined: 16 Aug 2017
Posts: 2

PostPosted: Fri Aug 18, 2017 7:52 am    Post subject: Reply with quote

I tried 2 Bytes-Value Between search:

Started the game and turned the character to left by ~45 degrees then scanned between 1 and ~16100. Then rotated it by ~90 degrees as I change the range to 16100-32200, 32200-48300 and 48300-64400 and nothing shows up. Then done the same thing for clockwise rotation and the result is the same.
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Dark Byte
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PostPosted: Fri Aug 18, 2017 9:09 am    Post subject: Reply with quote

what point did you take as point 0 ?
perhaps the initial direction is 65530, and moving right will cgsnge it to 0

try changed/unchanged

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