Posted: Thu Aug 17, 2017 4:49 am Post subject: Could not get Unreal Engine Rotation Vector
Hello there.
I've been trying to get yoll and yaw values from an Unreal Engine. In another forum thread I read that Unreal Engine stores sin/cos tables of angular values so the values I'm searching for are between -1 and 1.
I could not succeed and decided to create a game with 6 DOF movement which show the character rotator vector on the screen as the rotation changes(The screenshot at appendix).
Yet I can not find the values on screen with Float/Value Between search. What am I doing wrong?
I would appreciate any help. Thank you in advance.
Started the game and turned the character to left by ~45 degrees then scanned between 1 and ~16100. Then rotated it by ~90 degrees as I change the range to 16100-32200, 32200-48300 and 48300-64400 and nothing shows up. Then done the same thing for clockwise rotation and the result is the same.
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