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OldCheatEngineUser
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PostPosted: Sun Aug 06, 2017 7:04 pm    Post subject: suggestion Reply with quote

memory view -> find static addresses

i want this feature to be added:

after scan is done, we should be able to filter results by:

byte - 2byte - 4byte - float - double - address - pointer
another cool thing is to search in for specific value of a byte(1-2-4) and float values or double.


because for games that use static addresses its easier to find them by this way.
and i think this only support 32-bit address length?

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Dark Byte
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PostPosted: Sun Aug 06, 2017 7:23 pm    Post subject: Reply with quote

memory view->memory regions.
Every single byte in the ranges where the type is of "Image" is a static address

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OldCheatEngineUser
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PostPosted: Sun Aug 06, 2017 7:39 pm    Post subject: Reply with quote

oh, didnt knew about this.

i think i need some explanation about this:
im not sure what this mean under " allocation protect " some of them are empty.

and about "size" tap or whatever it called.
what does this mean?

for example:
address ------------------------- size
00400000 ------------------------- 1000

does it mean from 00400000 to 00401000 all static?

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OldCheatEngineUser
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PostPosted: Mon Aug 07, 2017 9:17 am    Post subject: Reply with quote

ah thats memory size.
1000h is 4096d

haha, anyway thanks db.

ehm one more thing, if you have free time please explain stuff like:
mapped, private.

i know image is static because you said that.

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