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Immortal Hero Idle

 
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treos
How do I cheat?
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Joined: 14 Oct 2014
Posts: 9

PostPosted: Thu Aug 03, 2017 11:04 am    Post subject: Immortal Hero Idle Reply with quote

could someone help me find the value for talent points in this game, please?

exact value search (x2, x4, xCool doesn't work. searching "value between" doesn't work...

and yes, i have firefox as the process.the only other processes i could check are the plugin container and 2 flash process but those came up with no results at all.

and before anyone tries pointing me to that konghack website. that's not going to work because several years ago, i said "why do i come to this site for cheats again?" after they stopped updating the cheats for a game and apparently that was me being pretentious and they permabanned me for it.

i'd try re-registering but IP banned (since my router is one of those with a dynamic IP number) and if anyone tries to use a disposable email, they get permabanned on the spot.

so yeah...F that BS website and the thin skinned hackers there.

tbh, i don't even know if this game was made with unity or something else. it has a unity personal edition splash screen but no 2nd plugin container process. and it's typically any game with that splash screen that cheat engine simply does not work on. obviously, that's quite annoying.
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OldCheatEngineUser
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Joined: 01 Feb 2016
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PostPosted: Thu Aug 03, 2017 12:11 pm    Post subject: Reply with quote

first try every value type, with unknown initial value.

if no luck, then multiply current value by 8 and search for the total sum.

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treos
How do I cheat?
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Joined: 14 Oct 2014
Posts: 9

PostPosted: Fri Aug 04, 2017 10:53 pm    Post subject: Reply with quote

well, i tried searching "unknown value" earlier today and that won't work as that just results in firefox and cheat engine going unresponsive when cheat engine find 350mill+ results on double byte alone.
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OldCheatEngineUser
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PostPosted: Sat Aug 05, 2017 12:39 am    Post subject: Reply with quote

if its flash game, then just multiply the value by 8 ...
if you have 100 cash multiply it by 8 so result is 800
search for 800 in cheat engine ...

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treos
How do I cheat?
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Joined: 14 Oct 2014
Posts: 9

PostPosted: Sat Aug 05, 2017 4:30 am    Post subject: Reply with quote

that's just...i am an idiot sometimes. *facepalm* how did i forget to include a link to the game in question? well, we all have our moments i suppose. here's the link.

Immortal Hero Idle: kongregate /games/dix1mm/immortal-hero-idle

and that's the thing, it's not flash nor is it unity. well, not exactly. this game doesn't start a 2nd plugin container process like a normal unity game would with firefox.

edit: well, i can give what comes after the dotcom.
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Prehistoricman
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PostPosted: Sat Aug 05, 2017 12:39 pm    Post subject: Reply with quote

I've been messing around with it a bit and found that the combo multiplier is a float, and the game appears to be done in javascript.

The value I got for combo multiplier was 4-byte aligned

However, finding talent points was out of my reach. I used a scan of all values with unknown initial value and didn't get anything. Odd

Edit:
I used MS Edge. FF probably treats compiled JS differently

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treos
How do I cheat?
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Joined: 14 Oct 2014
Posts: 9

PostPosted: Sun Aug 06, 2017 2:17 pm    Post subject: Reply with quote

well, i can find some values for the combo multiplier too but nothing i change sticks.

ugh...javascript games are super annoying to cheat in.

another annoying thing with this game is how the dev has all the numbers. there's 3 formats: 1.00e5 = 1.00m, 1.00k2 = 1.00m, and the normal 1.00m (million)

why can't people pick a single format for numbers and just stick with it? why do we need all these needlessly confusing formats for the same thing? i was quite confused when i started seeing 1.00k2 on things. like, wtf is 1.00k2? o_O

it's stupid and pointless.
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Prehistoricman
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PostPosted: Sun Aug 06, 2017 2:59 pm    Post subject: Reply with quote

The XkY format was interesting, and it may have something to do with why we can't find those values. They could be stored separately as number and exponent.
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cooleko
Grandmaster Cheater
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PostPosted: Mon Aug 07, 2017 4:26 am    Post subject: Reply with quote

Was able to edit the points that accumulate up to a talent point, which allowed to fast track the talent acquisition.
Code:
Mem Val - Talent Exp
329 - 0
332 - 10
335 - 20
338 - 30
372 - 150
383 - 190
395 - 230
443 - 400
455 - 440
503 - 610
538 - 730
549 - 770
552 - 780
561 - 810
564 - 820
598 - 940
609 - 980
612 - 990
615 - 1000

~Talent exp*3/10 + 329=X where X is the value to search in memory. (some values in the table are off, you can cheat and use the table entries to search your values or figure out if the equation is piece-wise)

Once you find the value you need to figure out where it is stored, so you figure out what accesses, scroll up to when xmm1 is populated, break and trace for w/e the memory value is storing your value in edx+w/e enormous offset it is. once you have that address you can just edit to your hearts content to max, then every death is a point. I stopped looking after this because i didnt understand the game at all and didnt want to understand it.
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Prehistoricman
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PostPosted: Mon Aug 07, 2017 6:49 am    Post subject: Reply with quote

How did you work that out, cooleko?
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