View previous topic :: View next topic |
Author |
Message |
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Mon Jul 17, 2017 2:06 am Post subject: Need help Auto Assemble in checkbox |
|
|
Hello all member
I'm from VietNamese .
I have this AOB : 1A 2B DD D3 17 63 E5
I use it in code Auto Assemble .
Is there a way for it to work in the checkbox ?
Tick checkbox [ENABLE] and [DISABLE]
Thanks you for reading
|
|
Back to top |
|
|
OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
|
Posted: Mon Jul 17, 2017 2:46 am Post subject: |
|
|
someone has already answered your question in an older post with the same AOB pattern your previous post
and this is LUA section, not AA.
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
|
|
Back to top |
|
|
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Mon Jul 17, 2017 3:41 am Post subject: |
|
|
OldCheatEngineUser wrote: | someone has already answered your question in an older post with the same AOB pattern your previous post
and this is LUA section, not AA. |
Yes . I want it to work in the checkbox
|
|
Back to top |
|
|
OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
|
Posted: Mon Jul 17, 2017 3:43 am Post subject: |
|
|
then check the script box!
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
|
|
Back to top |
|
|
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Mon Jul 17, 2017 5:05 am Post subject: |
|
|
Up . help me
|
|
Back to top |
|
|
OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
|
Posted: Mon Jul 17, 2017 5:44 am Post subject: |
|
|
if you dont know, in AA window under FILE tab you have:
ASSIGN TO CURRENT CHEAT TABLE
click on this option and you will get a tiny box like you, to tick it.
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
|
|
Back to top |
|
|
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Mon Jul 17, 2017 8:35 am Post subject: |
|
|
OldCheatEngineUser wrote: | if you dont know, in AA window under FILE tab you have:
ASSIGN TO CURRENT CHEAT TABLE
click on this option and you will get a tiny box like you, to tick it. |
You do not understand my request.
|
|
Back to top |
|
|
OldCheatEngineUser Whateven rank Reputation: 20
Joined: 01 Feb 2016 Posts: 1587
|
Posted: Mon Jul 17, 2017 8:42 am Post subject: |
|
|
then explain what you want in a clear way.
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
|
|
Back to top |
|
|
FreeER Grandmaster Cheater Supreme Reputation: 53
Joined: 09 Aug 2013 Posts: 1091
|
Posted: Mon Jul 17, 2017 12:56 pm Post subject: |
|
|
pictures can sometimes help ...
|
|
Back to top |
|
|
Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25295 Location: The netherlands
|
Posted: Mon Jul 17, 2017 1:17 pm Post subject: |
|
|
state,disableinfo=autoAssemble(enablescript)
autoAssemble(disablescript,disableinfo)
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
|
Back to top |
|
|
mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
|
Posted: Mon Jul 17, 2017 1:39 pm Post subject: |
|
|
Code: | -- enablescript is a script copied from memoryrecord AA script, code from "[ENABLE]" section
-- disablescript is a script copied from memoryrecord AA script, code from "[DISABLE]" section
-- state will be true when autoAssemble successfully execute the script
-- enable
state, disableinfo=autoAssemble(enablescript)
-- disable
state=autoAssemble(disablescript, disableinfo)
|
Code: | -- fullscript is a full script directly copied from memoryrecord AA script.
-- state will be true when autoAssemble successfully execute the script
-- enable
state, disableinfo=autoAssemble(fullscript)
-- disable
state=autoAssemble(fullscript, disableinfo) |
Quote: | Is there a way for it to work in the checkbox |
Which checkbox? Checkbox placed on custom GUI (form created with "Form Designer")?
If yes, add checkbox OnClick event with "Form Designer", then use this script:
Code: | function CECheckbox1Click(sender)
if sender.Checked then -- enable the script
local state, disableinfo = autoAssemble(fullscript_1)
disableinfo_fullscript_1 = disableinfo
else -- disable the script
local state = autoAssemble(fullscript_1, disableinfo_fullscript_1)
end
end |
Above script has a downside, checkbox will be checked even when autoAssemble can not execute - there's no feedback.
If you need the feedback, here use this one:
Code: | function CECheckbox1Click(sender)
if sender.Checked then -- enable the script
local state, disableinfo = autoAssemble(fullscript_1)
disableinfo_fullscript_1 = disableinfo
if not state then -- feedback
local OnClick=sender.OnClick
sender.OnClick = nil
sender.Checked = false
sender.OnClick = OnClick
end
else -- disable the script
local state = autoAssemble(fullscript_1, disableinfo_fullscript_1)
if not state then -- feedback
local OnClick=sender.OnClick
sender.OnClick = nil
sender.Checked = true
sender.OnClick = OnClick
end
end
end |
_________________
|
|
Back to top |
|
|
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Tue Jul 18, 2017 3:59 am Post subject: |
|
|
mgr.inz.Player wrote: | Code: | -- enablescript is a script copied from memoryrecord AA script, code from "[ENABLE]" section
-- disablescript is a script copied from memoryrecord AA script, code from "[DISABLE]" section
-- state will be true when autoAssemble successfully execute the script
-- enable
state, disableinfo=autoAssemble(enablescript)
-- disable
state=autoAssemble(disablescript, disableinfo)
|
Code: | -- fullscript is a full script directly copied from memoryrecord AA script.
-- state will be true when autoAssemble successfully execute the script
-- enable
state, disableinfo=autoAssemble(fullscript)
-- disable
state=autoAssemble(fullscript, disableinfo) |
Quote: | Is there a way for it to work in the checkbox |
Which checkbox? Checkbox placed on custom GUI (form created with "Form Designer")?
If yes, add checkbox OnClick event with "Form Designer", then use this script:
Code: | function CECheckbox1Click(sender)
if sender.Checked then -- enable the script
local state, disableinfo = autoAssemble(fullscript_1)
disableinfo_fullscript_1 = disableinfo
else -- disable the script
local state = autoAssemble(fullscript_1, disableinfo_fullscript_1)
end
end |
Above script has a downside, checkbox will be checked even when autoAssemble can not execute - there's no feedback.
If you need the feedback, here use this one:
Code: | function CECheckbox1Click(sender)
if sender.Checked then -- enable the script
local state, disableinfo = autoAssemble(fullscript_1)
disableinfo_fullscript_1 = disableinfo
if not state then -- feedback
local OnClick=sender.OnClick
sender.OnClick = nil
sender.Checked = false
sender.OnClick = OnClick
end
else -- disable the script
local state = autoAssemble(fullscript_1, disableinfo_fullscript_1)
if not state then -- feedback
local OnClick=sender.OnClick
sender.OnClick = nil
sender.Checked = true
sender.OnClick = OnClick
end
end
end |
|
Thanks for the help <3
This is Auto Assemble .
I want to put it into the checkbox
|
|
Back to top |
|
|
Sting9x Expert Cheater Reputation: 0
Joined: 27 Jul 2016 Posts: 124
|
Posted: Wed Jul 19, 2017 6:28 am Post subject: |
|
|
Help me
|
|
Back to top |
|
|
|