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This lua script is right? // For AOB i need use what variabl

 
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jededias
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PostPosted: Sun May 07, 2017 4:42 pm    Post subject: This lua script is right? // For AOB i need use what variabl Reply with quote

Code:
function threadedAOBScan(t)
  local r=AOBScan(48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF)
scan.onScanDone = function(scan)
  local fl = createFoundList(scan)
  fl.initialize()
  for i=0, fl.Count-1 do
    writeDouble(fl.Address[i], 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 80 BF)
  end
  r.destroy()
end

createNativeThread(threadedAOBScan)




What I put in writeDouble(fl.Address for aob?? writeAOB ?
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mgr.inz.Player
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PostPosted: Mon May 08, 2017 7:43 am    Post subject: Reply with quote

[quote="jededias"]
Code:
function threadedAOBScan(t)
  local r=AOBScan(48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF)
scan.onScanDone = function(scan)
  local fl = createFoundList(scan)
  fl.initialize()
  for i=0, fl.Count-1 do
    writeDouble(fl.Address[i], 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 80 BF)
  end
  r.destroy()
end

createNativeThread(threadedAOBScan)


For AOBScan you do not need FoundList object.

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Zanzer
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PostPosted: Mon May 08, 2017 4:12 pm    Post subject: Reply with quote

Need quotes around your AOB.
Code:
AOBScan("48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF")

You want to use writeBytes, not Double.
Lua hex notation starts with "0x".
Parameters are separated by a comma.
Code:
writeBytes(fl.Address[i], 0x48, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xBF)
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jededias
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PostPosted: Sun May 14, 2017 7:20 pm    Post subject: This is right? Reply with quote

Code:
function threadedAOBScan(t)
  local r=AOBScan("48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF")
scan.onScanDone = function(scan)
writeBytes(fl.Address[i], 0x48, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xBF)
  end
  r.destroy()
end

createNativeThread(threadedAOBScan)


It's Right now?
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mgr.inz.Player
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PostPosted: Mon May 15, 2017 12:15 pm    Post subject: Reply with quote

Of course it is not OK. If you'll read information here on CEF (or read main.lua inside CE folder) you should understand.

AOBScan(aobstring) returns results as a StringList object containing all the results. If nothing found, it returns nil.


You are changing byte 23 from 0 to 1. So, offset is 22 decimal, 16 hexadecimal.


Code:
function threadedAOBScan(t)
  local r=AOBScan("48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF")
  if r~=nil then
    writeBytes( r[0]..'+16' , 1 )
    r.destroy()
  end
end

createNativeThread(threadedAOBScan)

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jededias
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PostPosted: Mon May 15, 2017 11:09 pm    Post subject: mgr.inz.Player Reply with quote

mgr.inz.Player is possible do a luascript button that scan text? for example:

On click: Scan TextONE and change to TextTWO

??
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mgr.inz.Player
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PostPosted: Tue May 16, 2017 8:20 am    Post subject: Reply with quote

textOne and textTwo must be have the same length.


Code:
function threadedAOBScan(t, textOne, textTwo)
  if (textOne and textTwo) and (#textOne==#textTwo) then
    local r = AOBScan( unpack(stringToByteTable(textOne)) )
    if r~=nil then
      writeString( r[0] , textTwo )
      r.destroy()
    end
  end
end

createNativeThread(threadedAOBScan, 'text one', 'text two')

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jededias
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PostPosted: Tue May 16, 2017 11:52 am    Post subject: Same length Reply with quote

only same length works?

TheTextOne
dont change to TheTextTwoOneHundredFive

?
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