Posted: Wed May 10, 2017 4:45 am Post subject: Scanning deeper into a pointer
Hello. I'm in a bit of a dilemma right now.
I have the base pointer for my game Which consists of a base address + 3 pointers. The values i'm looking for are one point deeper into the pointer itself.
Is there any way i could scan from that point just 1 more deeper inside and sort the values in order to find what i am looking for? If yes how would i do that, do i just pointer scan for the base pointer with max level 1?
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
Posted: Wed May 10, 2017 4:54 am Post subject:
yes, you can do a pointerscan for non-static addresses, and tell it the base address has to be thje one you're looking for
Or use the structure spider.
Give as base address the address to start from, set "pointer must be in range" and fill in the destination address _________________
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