Joined: 09 Aug 2013
|Posted: Sun Apr 23, 2017 2:34 pm Post subject:
|Most trainers don't do that. The creator will find the address/pointer to the exact value(s) they want to change and then write code to change those, not scan for a value and then change everything found on that search.
Though it is possible using a lua script:
|scan = createMemScan()
scan.onScanDone = function(scan)
local fl = createFoundList(scan)
for i=0, fl.Count-1 do
-- assuming these should be done for memory reasons
scan.firstScan(soValueBetween, vtDouble, rtRounded, "0.200", "0.200", 0, 0xffffffffffffffff, "+w", fsmAligned, "4", false, false, false, false)
So if you know how to create a trainer that uses lua then there you go, otherwise... I'm not sure off the top of my head.
Not sure what "hidden the values" means.