FreeER Grandmaster Cheater Supreme Reputation: 53
Joined: 09 Aug 2013 Posts: 1091
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Posted: Sun Apr 23, 2017 2:34 pm Post subject: |
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Most trainers don't do that. The creator will find the address/pointer to the exact value(s) they want to change and then write code to change those, not scan for a value and then change everything found on that search.
Though it is possible using a lua script:
Code: | scan = createMemScan()
scan.onScanDone = function(scan)
local fl = createFoundList(scan)
fl.initialize()
for i=0, fl.Count-1 do
writeDouble(fl.Address[i], 0)
end
-- assuming these should be done for memory reasons
fl.destroy()
scan.destroy()
end
scan.firstScan(soValueBetween, vtDouble, rtRounded, "0.200", "0.200", 0, 0xffffffffffffffff, "+w", fsmAligned, "4", false, false, false, false) |
So if you know how to create a trainer that uses lua then there you go, otherwise... I'm not sure off the top of my head.
Not sure what "hidden the values" means.
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