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Dark Byte
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PostPosted: Wed Feb 10, 2010 1:03 am    Post subject: Reply with quote

you can register a menu item at the top , and in the rightclick menu of the addresslist.

same for the memory browser.

also, if you just want something to run calc, just add calc.exe to the tools menu

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clauddiu
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PostPosted: Wed Feb 10, 2010 1:57 am    Post subject: Reply with quote

Hi Dark Byte, i m using delphi, do you have an example how to add an item to top of the form and run a function from my plugin please?

Claudiu
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smartz993
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PostPosted: Wed Feb 10, 2010 10:36 am    Post subject: Reply with quote

clauddiu wrote:
Hi Dark Byte, i m using delphi, do you have an example how to add an item to top of the form and run a function from my plugin please?

Claudiu


CE Source comes with examples, check it out.

Also, if it's only for you, just recompile the source with the modifications you want.
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Dark Byte
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PostPosted: Wed Feb 10, 2010 11:06 am    Post subject: Reply with quote

the packet editor plugin adds a menu item at the top of the main window

also, if you use delphi7 enterprise, you can make use if the mainform class pointer and handle it as a TForm

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clauddiu
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PostPosted: Wed Feb 10, 2010 8:09 pm    Post subject: Reply with quote

Yes, I got it now, thank you! I'll let you know guys about the plugin that I want to wrote.

Peace,
Claudiu
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Dark Byte
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PostPosted: Wed Feb 10, 2010 8:35 pm    Post subject: Reply with quote

also, for another plugin example in delphi:
http://gamehacking.com/forums/anti-cheat-bypass/12163-generic-integrity-bypass-plugin-ce5-6-a.html

someone uploaded a ce plugin with sourcecode there. It adds a rightclick menu item to the memory browser and adds a new auto assembler command

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clauddiu
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PostPosted: Wed Feb 10, 2010 8:52 pm    Post subject: Reply with quote

Thank you, that will help me.
I wish to make snippet gallery, with a flat database (Structured Data), a small calculator and a way to save notes on the fly plus remainders to popup when you open ce.

Peace,
Claudiu
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ngc92
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PostPosted: Tue Oct 19, 2010 12:32 pm    Post subject: Reply with quote

Hello,
I'm not quite sure whether it is possible to do what I itend, but in case it is I'm not able to figure out how to do it. My problem is the following:

I figured out the meaning of some parts of a bigger data structure and I wrote my own c++ programme that offers some advanced cheating options. At first, I ported this data structure to a c-like struct by hand, but everytime I got a new value in it, I had to update my struct by hand.

So I got the idea to write a plugin that exports these structures to a c struct, but I think there is no way to access the structure data from inside the plugin.

Hence, my suggestion to improve the plugin interface is to make it possible to write own exporters (could be implemented for structures, address tables, ...)
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Dark Byte
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PostPosted: Tue Oct 19, 2010 2:31 pm    Post subject: Reply with quote

I'll see about adding a "Request as xml" command which your plugin can then load and then send back

not sure if you really need a plugin for this
You can also just export the structure as an .CSX which is just an ordinary XML file

same for the address table, you can save a table with extension .XML

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CrazyLogick
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PostPosted: Tue Nov 09, 2010 7:10 pm    Post subject: My Idea Reply with quote

what I think would be an useful plugin or addon is something that mirrors the function of the hp 16c, in otherwords a caculator capable of calculating and converting oct,hex,bin and dec in various bit forms. Also it would be nice to have something that can track multiple pointers in one screen and calculate their offsets while streamlining pointer scanning.
Is that too much to ask? Confused

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TheHell
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PostPosted: Tue Aug 27, 2013 10:16 am    Post subject: flash games plugin Reply with quote

Hi ^_^
as you know flash games got their own rules something like x8 values. a plugin for that can be useful.

BTW I'm Kia and I'm a chitoholic Twisted Evil
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Dark Byte
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PostPosted: Tue Aug 27, 2013 10:21 am    Post subject: Reply with quote

check the flash section. There you can find a custom type that does that
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sbryzl
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PostPosted: Mon Sep 05, 2016 6:27 pm    Post subject: Reply with quote

Don't know if I can make a suggestion if I'm unable to do it myself, but a corruptor plugin would be useful.

The plugin could take a group of selected scan result addresses and add or subtract escalating values to them to help identify the one you are looking for when the effect of the change becomes apparent.

This obviously would not be a good idea to include in the main version of Cheat Engine because it would have a high probability of causing instability. So it would be much more suited to be provided in plugin form.
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