newmem:
fstp st(0) // pops the value on the top of the fpu stack
fld qword ptr[num] // loads the qword (double) at address num
fstp qword ptr[esi] // pops fpu stack and stores the value at address esi as a double
mov word ptr [esi+08],0008 // move immediate into address
jmp return // jmp to continue executing game's code
num:
dq (double)99999 // declares the double
...
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I don't know where I'm going, but I'll figure it out when I get there.
Posted: Wed Jun 08, 2016 3:50 pm Post subject: etc...
well i have another simple method pretty easy and very useful around the world......
look how many money you can possibly have ....
for the space .....
and place to 8 surely bytes go and earn some money and redo the scan fewer adresses.....and go and buy something cheap
fewer adresses until you got it .
with the adress of the money you can do wathever you like increase decrease put max or some enought you have to remember to have fun too!
sometimes we forget ...........
going up the money itīs good
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