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Wallhack fps game

 
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tptdynamic
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PostPosted: Sat Mar 26, 2016 7:09 pm    Post subject: Wallhack fps game Reply with quote

any idea how to wallhack fps game with cheate engine
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HitIer
How do I cheat?
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PostPosted: Sun Mar 27, 2016 10:02 pm    Post subject: Reply with quote

There are multiple ways to do this. The simplest and most bug free method is by getting the addresses of X and Y coordinates of your player and then "clipping" through the walls. I'm assuming that's what you were referring to, although, your post doesn't give much information

If you're looking to see through walls (esp type), this is possible with most (few exceptions apply) games by getting pointers of the locations of other npcs and objects in the form of coordinates, including other players in multiplayer

You need to clarify it for me though

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Your username derives from the fact that this site cannot format special characters lol.


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lmfao, on reddit i'd get banned
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Tybobobo
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PostPosted: Wed May 25, 2016 10:44 pm    Post subject: Reply with quote

In some games you can just change the textures in order to make them transparent (given that they already have alpha transparency)
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5maestro
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PostPosted: Wed Jun 08, 2016 3:42 pm    Post subject: help doing....... Reply with quote

if i understand correctly maybe you should check your options
(nemesis)(game) old .........
and try to slow down the process of searching going down 2 bytes an go on
byte etc...or bigger (debugger,options,veh on)
and i agreed with comrades more information is needed please i have a crystal ball but i dīont know how to do magic with it its just for admire its
beautifulness but yeah write down no worries the only bad think itīs maybe no answer but you have it (bash)fron rosemburg.........credits .......
ask and if im around i help k?
Smile

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H47cH
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PostPosted: Mon Aug 15, 2016 1:07 pm    Post subject: Reply with quote

As gratesage says, get your coordinates (or the ennemy if you can't get them).
Then you'll need to parse the struct and find how the Z-buffer is used (and there are multiple ways in D3D)
Get in the code, learn about vertex, pixelshaders, textures.
Then you should be able to write your own wh code for the ennemies...

But it's funnier to tp to them XD
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ThePlug
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Joined: 29 Jul 2016
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PostPosted: Sat Aug 27, 2016 4:36 am    Post subject: Reply with quote

It can be done with lua scripting, find the entitylist that includes x,y,z coords, find the view matrix, make world3dtoscreen2d function (that takes the coords and the view matrix and gives you the 2d coords on the screen) or find game engine w2s, hook directx (d3dhook_initializeHook() in CE) and draw boxes/player names/sprites/whatever you prefer.

Google "Gear Up - Aimbot and ESP in CheatEngine!" if you want an example.
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herrick92
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PostPosted: Fri Dec 16, 2016 9:02 pm    Post subject: Reply with quote

i think i saw a tutorial on youtube about wallhack for fps game.
is linking youtube allowed here?
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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4197

PostPosted: Fri Dec 16, 2016 10:19 pm    Post subject: Reply with quote

Yes, once you have satisfied the minimum post count for that privilege. Just use the appropriate [youtube] [/youtube] brackets and remove the 's' from the https portion of the url.
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