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{questions}Stronghold crusader II Super Unit's
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Zanzer
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Joined: 09 Jun 2013
Posts: 3278

PostPosted: Sun Dec 27, 2015 8:51 am    Post subject: Reply with quote

Inject at a spot that is constantly accessing your currently selected unit's health.
Code:
label(super_toggle)
label(enable)
registersymbol(super_toggle)
newmem:
  cmp byte ptr [super_toggle],1
  jne code
  mov byte ptr [super_toggle],0
  cmp [?max_hp?],#999999
  jl enable
  sub [?max_hp?],#999999
  jmp code
enable:
  add [?max_hp?],#999999
  add [?cur_hp?],#999999
code:
  // original crap
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sjl002
Master Cheater
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Joined: 31 Aug 2013
Posts: 305

PostPosted: Sat Jan 09, 2016 2:41 am    Post subject: Reply with quote

Oh,this script working very nice .
But when making script for super unit's(current&max health) how to make script for reset unit's(come back to first max value and change current to max).
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Zanzer
I post too much
Reputation: 126

Joined: 09 Jun 2013
Posts: 3278

PostPosted: Sat Jan 09, 2016 9:50 am    Post subject: Reply with quote

Keep that same script enabled and execute your toggle script a second time.
Code:
super_toggle:
db 1
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sjl002
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Joined: 31 Aug 2013
Posts: 305

PostPosted: Thu Jan 21, 2016 4:11 am    Post subject: Reply with quote

Script for Reset Unit's : making script that will affect the Unit. This will heal the unit and reset it from being weak or a super unit.(this only works on SINGLE UNITS.)
The better write and info for you to help me.
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