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Adding the option to change keys, time and speed.

 
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MxSmack
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Joined: 16 Apr 2012
Posts: 10

PostPosted: Sat Feb 23, 2013 8:51 am    Post subject: Adding the option to change keys, time and speed. Reply with quote

Hello,

I wanted to add to this code the ability to choose the key I want to activate the slow motion and possibly be able to change the time and the speed of it on the window.

Last year I had the help of Dark Byte which helped me a lot really, making this code for me (I don't understand a thing about code), and it worked out very well for me:

Code:
strings_add(getAutoAttachList(), "yourgame.exe")

function dummy()
end

function disableSH()
  --print("Disabling the speedhack")
  speedhack_setSpeed(1);

  generichotkey_onHotkey(hk,enableSH) --enable the hotkey again
  timer_setEnabled(t,false)
end

function enableSH()
  --print("Enabling the speedhack")
  generichotkey_onHotkey(hk,dummy) --change the function the hotkey calls to a dummy (alternatively, I could use object_destroy, and recreate it later)
  speedhack_setSpeed(0.20)
  timer_setEnabled(t,true)
end

hk=createHotkey("enableSH",VK_CAPITAL)


t=createTimer(nil,false)
timer_setInterval(t,5000) --5 seconds
timer_onTimer(t,disableSH)


Is it difficult to do it?

Thanks in advance.
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Dark Byte
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Joined: 09 May 2003
Posts: 25262
Location: The netherlands

PostPosted: Sat Feb 23, 2013 9:08 am    Post subject: Reply with quote

check defines.lua for a list of VK_ keys
and then replace VK_CAPITAL with the key. (e.g: VK_A, VK_F1, etc..)

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MxSmack
Newbie cheater
Reputation: 0

Joined: 16 Apr 2012
Posts: 10

PostPosted: Sat Feb 23, 2013 9:46 am    Post subject: Reply with quote

Thanks, but this would change the key every time I change the code right?

I was looking for a way like, a list which we could select (for example the language menus on installations) the key we want of a whole list.

Is it too complicated?

Thanks again.
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