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TOP ELEVEN

 
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Riyski
How do I cheat?
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Joined: 26 Nov 2012
Posts: 1
Location: indonesia

PostPosted: Mon Nov 26, 2012 1:18 pm    Post subject: TOP ELEVEN Reply with quote

hi guys ,
how to hack coins and tokens top eleven?
please help me, teach me the ins and outs of the cheat engine
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lulwut1
Cheater
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Joined: 11 Dec 2011
Posts: 45
Location: In your closet

PostPosted: Mon Nov 26, 2012 6:35 pm    Post subject: Reply with quote

Before you hack a game, your going to want to know what Cheat Engine is.

Everything to know about CE:
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Cheat Engine - The main program we use for hacking/cheating. Learn to use this program and you will be good to go

CE - abbreviation for Cheat Engine

AoB - Array Of Bytes. This is a type of variable scan that can be performed using Cheat Engine. For more information on this, please click HERE to proceed to the AoB/Array Of Bytes section of this tutorial.

4 Byte - This is a type of variable scan that can be performed using Cheat Engine. For more information on this, please click HERE to proceed to the Cheat Engine section of this tutorial.

4 Bytes * 1 - This means that you take whatever value you are looking for and multiply it by one. For example, if someone says that your health value can be found with 4 Bytes*1, and your game health is 100, that means you search for 100.

4 Bytes * 8 - This means that you take whatever value you are looking for and multiply it by one. For example, if someone says that your health value can be found with 4 Bytes*8, and your game health is 100, that means you search for 800. If your health is 200, you search for 1600.

4 Bytes * 8 + 6 - This means that you take whatever value you are looking for and multiply it by eight and then add six. For example, if someone says that your health value can be found with 4 Bytes*8+6, and your game health is 100, that means you search for 806. If your health is 200, you search for 1606.

Double - This is a type of variable scan that can be performed using Cheat Engine.For more information on this, please click HERE to proceed to the Cheat Engine section of this tutorial.

Double * 1 - This means that you take whatever value you are looking for and multiply it by one. For example, if someone says that your health value can be found with Double*1, and your game health is 100, that means you search for 100. If your health is 200, you search for 200.

_root Variable - Just another type of variable that can be edited to manipulate a game, however, it takes quite a bit of knowledge to be able to do more than just a simple HP hack or something. If you really wish to delve into the world of Root Variables, insane hacker Ignored has written an incredible tutorial. See it here.

_level0/: - This is what you type into cheat engine when looking for root variables. For example, if someone says that Health is a root variable and can be found with _level0/:playerHP , that means you would open Cheat Engine, change variable type to Text, and scan for _level0/:playerHP, then adjust its value accordingly.



---

Cheat Engine - As stated earlier, CE is our bread and butter. You need it for anything we do here outside of .sol file editing. If you dont have it, get it Here

----

Opening Processes:Click the "Process" button near "Edit" button and "Help" button. "Open Process Window" is a detached version of the dropdown list provided by the "Process" button. Do not use "Window List", because those processes are not 100% effective in finding values. Generally speaking, the one you will be looking for is near the bottom of the list.

If you use a multi-threaded browser such as Chrome and TheWorld, then you must click the process that corresponds with the tab. The newest tab will be on top, so be sure to use that to your advantage, so that you don't have to hand-pick the correct tab to cheat.

Scanning - Insert the desired number to scan, and then click "First Scan". "New Scan" resets the scan. "Next Scan" scans the addresses among the addresses found by the last scan. Avoid searching for 0, it's a very wearing process. Sometimes you have to multiply a value by 8, or add by a few to get it right.

4 Byte - The most common value you will search for. This is elaborated on further Here.

Double and Float - Contains Decimals. Mostly used for Money (Strangely), Health, and EXP, etc. To search for a Double or Float value, Scan the same way as a 4-byte. Sometimes have to switch between Truncated, Rounded (Default), and Rounded (Extreme) and this will normally be posted by the user who found the hack.
E.G. To scan for "98.48327" you instead scan for "98" and look for an address with the value "98.48327"

Text - This is how you scan for _root variables, explained Here. They can also be used to edit text to say whatever you want them to say, if you find the right address.

Array of Bytes -The most important (also the most common that I post) and advanced technique you can do with cheat engine, precisely scans arrays so that you can replace those with your own to do whatever you want, such as instead of losing money when buying something, you would gain money. Also called Bytecode hacking.
Change Value Type to "Array of Bytes", and scan for the AoB provided by a player. Unless specified, you should change all of the values you find to the outcome AoB (The one often indicated by a "=>" or a new line.) This is elaborated on further Here and then even further Here.

All (Byte to Double) - A long method, but preferred. It technically saves time, so that you do less searches. This scans all values (Obviously) except for text and beyond. Should be used if the cheating method had not yet been found, and you're looking for one. This is EXCELLENT for people that are starting threads and wish to show some sort of effort before posting a bs "hax plz" post.

Custom - A dangerous value type to scan, scans the same way as the others, except the scan style and type is determined by the code used. Really, you dont need to know about this because this isnt really used at all.

Freezing Values - A relatively important thing. This causes your edited values to be unchangeable, meaning that if you changed your "Money" value to 10,000, it would not change unless you unfroze it. The problem with this is that if a value is frozen, and the game renders it a junk address and begins to change it, your browser could crash (If multi-threaded, then only that single tab will crash.) Of course, not all games will cause you to crash.

Speedhack - Sometimes doesn't do anything when set >1, almost always works when <1. Helps a lot while scanning. Not completely foolproof. A better way is to download a program like Process Hacker to "Suspend" the process (Meaning to pause it) and scan from there. If you suspend the process for too long, the browser/tab might disconnect from the internet. (Probably from lack of packet sending/recieving.)

Client Sided and Server Sided - Not having to do too much with CE, but it is important enough to be mentioned. Client side is the information that you have and (can) control. This is the case when you're playing in a single player game, or when the multiplayer game's developer decided not to make them server sided.
Server-sided is the information owned by the game's server (Obviously), and cannot be edited using conventional means because they are not anywhere on your computer to edit. To edit server-sided information is to truly hack, and to truly hack is to truly break the law and is therefore NOT supported on this forum and never will be. Remember, cheating a game is not illegal.

FAQ
What is an AoB?
An AoB is an Array Of Bytes and looks like this:
Code:
60 44 66 c0 08 66 ae 0c 2c 85 0d 60 6d 4f af 0c 02


How do i use an AoB?
Please refer to the tutorial below.

Why are the AoB hacks not working?
There can be a few reasons for an AoB not working. Normally, its due to the game being update. However, sometimes its due to User Error. You need to make sure that you enter the AoB before ever hitting a button in game.

How do i make my own AoB hack?
You'll need SoThink SWF Decompiler.

Step By Step Tutorial

1)Download Cheat Engine (If you dont know what it is or how to us it, go Here and then Here )

For a full guide on AOB hacking, take a look at pkedpker and maximillian's awesome guide. If you manage to master this, you'll put yourself in the company of some of the better hackers on this site. If you just want to use an AOB hack that someone else provided, it's simple.

1) Find the AOB hack. Chances are, if you're here, you'll find it here. For an example, we'll use the following AOB hack from "Mushroom Madness" (kudos to Derek)

96 02 00 08 97 4e 51 -> 96 02 00 08 97 4e 02

2) Load up the game. DO NOT proceed past the initial screen/loader. Most games require that the game be freshly loaded into memory to apply the AOB hack - some even require you to apply the hack during the loader itself, which can get tricky as you try to do things quickly enough. CE's speedhack works well to help with that.

3) Start a search using "Array of Bytes" type of variable in CE. You want to search for the first value listed (in this case, 96 02 00 08 97 4e 51). AOBs are usually of sufficient length and complexity that you will only get one result, unless the operation occurs multiple times in the code. So you should only have to search once. Select your result (or all of them, if multiples come up) and add them to your CE variable list.

4) Change the value of your result(s) to the indicated value - in this case, 96 02 00 08 97 4e 02. You'll note that the arrays are nearly identical, the only difference being that the 51 at the end changed to 02. Be sure that you get all the changes, sometimes more than one value changes.

5) You're done, go ahead and play the game.

One of the disadvantages of AOB hacks is that often, an update to the game will change the code enough that the AOB hack no longer works. If you're sure you've done everything properly - ESPECIALLY the part about searching for the AOB right after the game loads - then that may be the case. There is no easy way to make an incorrect AOB work, you'll either have to wait for someone to come out with an updated one, or learn how to do it yourself.

Basically scan for the "Array of byte" for 96 02 00 08 97 4e 51
Click it, and send it under the scan bar (double click).
Next, right click on it, go to "Change Record" and click on Value.
Then paste 96 02 00 08 97 4e 02 and hit enter.[/b][/u]

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