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Borderlands 2
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mgr.inz.Player
I post too much
Reputation: 85

Joined: 07 Nov 2008
Posts: 2686
Location: W kraju nad Wisla. UTC+01:00

PostPosted: Fri Nov 16, 2012 6:33 pm    Post subject: This post has 1 review(s) Reply with quote

TechnoJacker wrote:

@mgr.inz.Player
I modified the scalar script so the timer isn't always running which helped stability a bit. It only runs now when the script is activated. The code base itself still could use some more optimizations as well as much of the other Lua script. Haven't had much time to delve into it.


OK. here is file with my few optimizations.

I added those too:
Code:
-- minimum distance between two items. (units)
local minDist = 55.0

-- compute radius for minDist
local R = minDist / (2*math.sin(math.pi/(lootCount==1 and 2 or lootCount)))

-- but not less than 90 units
if R<90 then R=90 end


and I changed custom sin and cos functions a bit.


btw. you don't have to use '[[[[[[pBasePointer]]+28]+A4]+590]+190]+0' pointer

this is enough:
'[[[[pBasePointer]]+30]+A4]+0' (I've used '[[[[pBasePointer]]+30]+A4]+60')



lootMover_optim.lua
 Description:
only for pox911 and TechnoJacker

Download
 Filename:  lootMover_optim.lua
 Filesize:  2.17 KB
 Downloaded:  1187 Time(s)


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Sytron
Cheater
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Joined: 07 Oct 2012
Posts: 34

PostPosted: Fri Nov 16, 2012 7:25 pm    Post subject: Reply with quote

Osirion wrote:
HugePinball wrote:
mgr.inz.Player wrote:

DropsWeaponAndGear value is: chances that enemy will drop weapons and useful items instead of money/health/crap.

First value is used if only one player in game, second value if only two players ..., etc. Better set all of them to 10.0 (1000%)

Does anyone know if heads/skins count as "gear" in relation to this? Also, does it affect the chance for unique drops? I'm reluctant to use this in case it reduces the chance for those, instead making general loot drop.


This is something I been trying to figure out. I haven't found any heads with the rarity changes I have tried, and only green skins from the frozen ice/bones stacks.

I've found runner skins from white to purple in loot piles, without using the modifier.
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HugePinball
Newbie cheater
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Joined: 13 Nov 2012
Posts: 10

PostPosted: Fri Nov 16, 2012 8:56 pm    Post subject: Reply with quote

Sytron wrote:
Osirion wrote:
HugePinball wrote:
mgr.inz.Player wrote:

DropsWeaponAndGear value is: chances that enemy will drop weapons and useful items instead of money/health/crap.

First value is used if only one player in game, second value if only two players ..., etc. Better set all of them to 10.0 (1000%)

Does anyone know if heads/skins count as "gear" in relation to this? Also, does it affect the chance for unique drops? I'm reluctant to use this in case it reduces the chance for those, instead making general loot drop.


This is something I been trying to figure out. I haven't found any heads with the rarity changes I have tried, and only green skins from the frozen ice/bones stacks.

I've found runner skins from white to purple in loot piles, without using the modifier.

I'm more interested in the skins & heads that are boss/mob drops.
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pox911
Grandmaster Cheater
Reputation: 18

Joined: 29 Nov 2008
Posts: 547

PostPosted: Fri Nov 16, 2012 11:22 pm    Post subject: Reply with quote

mgr.inz.Player wrote:
TechnoJacker wrote:

@mgr.inz.Player
I modified the scalar script so the timer isn't always running which helped stability a bit. It only runs now when the script is activated. The code base itself still could use some more optimizations as well as much of the other Lua script. Haven't had much time to delve into it.


OK. here is file with my few optimizations.

I added those too:
Code:
-- minimum distance between two items. (units)
local minDist = 55.0

-- compute radius for minDist
local R = minDist / (2*math.sin(math.pi/(lootCount==1 and 2 or lootCount)))

-- but not less than 90 units
if R<90 then R=90 end


and I changed custom sin and cos functions a bit.


btw. you don't have to use '[[[[[[pBasePointer]]+28]+A4]+590]+190]+0' pointer

this is enough:
'[[[[pBasePointer]]+30]+A4]+0' (I've used '[[[[pBasePointer]]+30]+A4]+60')


Interesting rework of it. The only problem with pBasePointer i have is that it never seems to work if you arent host.
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The Seabigbear
Cheater
Reputation: -1

Joined: 11 Oct 2012
Posts: 45

PostPosted: Fri Nov 16, 2012 11:25 pm    Post subject: Reply with quote

Are you guys going to give us a new table when the new DLC comes out on the 20th?

BTW, I love this place!
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munster
Newbie cheater
Reputation: 0

Joined: 26 Oct 2012
Posts: 17

PostPosted: Sat Nov 17, 2012 8:06 am    Post subject: Reply with quote

pox911 wrote:
The only problem with pBasePointer i have is that it never seems to work if you arent host.


Yeah, I have noticed that too.

When I created mules earlier in PC splitscreen (via sandboxie) it would previously let me adjust storage for the 2nd player (player 2 is in a 2nd sandboxed BL2 process while player 1 is hosting) but now if I attach another copy of TechnoJacker's cetrainer to the 2nd Borderlands process all the pointers come up as ??.

No biggie though, the current cetrainer works absolutely fine for the host.

In my case I just needed to let player 2 host and player 1 join.
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machine56
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Joined: 23 Oct 2012
Posts: 33

PostPosted: Mon Nov 19, 2012 11:30 am    Post subject: Reply with quote

vermi script is backkkk, thank you somuch mr.techno,
all working fine now Very Happy , gonna do deep test now.

ed: all working perfectooo Very Happy
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TechnoJacker
Expert Cheater
Reputation: 26

Joined: 02 Sep 2012
Posts: 238
Location: Steam: Slynderdale

PostPosted: Mon Nov 19, 2012 1:16 pm    Post subject: This post has 5 review(s) Reply with quote

A majority of these cheats were contributed from very talented hackers here at Cheat Engine.
I have been maintaining them through the updates, making changes here and there and adding my own cheats as I have the time to make them.

News and Updates:

Another big update folks! I updated the table to work with the latest Steam release and DLC (Optional)!
-Support for the Torgue's Carnage DLC, Including Torgue Tokens

-Included is a Blink cheat that will let you teleport to your last bullet position!

-The Teleport scripts have been updated to let you warp to specific players and to warp all the players to you!

-A new mod has been added that scales the loot items size based on their rarity as well as lets you pull all the loot in the area to you and delete them as you please! Farming and have a bunch of unwanted loot laying around? Now you can simply delete it!

-A time scale modifier that lets you set the time/speed of the game without affecting your frames per second! Want to slow down or speed up the game? Now you can!

-A cheat that lets you toggle enemy AI visibility to the player! Now you can walk around without being attacked and even attack them without them attacking back!

-DLC Bosses Raid timer bypass. Now you can farm the DLC bosses all you want!

-Third person mod. Lets you quickly switch to and from Third Person. Great for spectacular screen shots and a new way to play.

Much much more!




Hey folks! Yet another update for you guys. Thanks to mgr.inz.Player, the table is now more compact and easier to use! Also the Lua scripts are now automatically executed when the table loads. Make sure you load up the table after you load up Borderlands 2 so it detects the game. If not, go to File -> Open Process and then select your Borderlands2.exe process. I also added new cheats, updated some old ones and been making improvments here and there. Please note that all the multi-scripts may not be working yet but I am working on them.

Also please, all I ask is that you don't distribute the file. As I update the file daily, any distributed files will become out dated quickly. You are welcome to either link to them here or to my Google Drive page to share the files that way. This way they will always have the latest, updated file on hand. Please note that the URLs for the cheat table have changed! Fear not, the old one will still work, but please make sure you update your links for the new versions.

Here is the new Cheat Table layout:


Screenshot of the Skill tree tables.


Instructions for the Spawn Mod:
Code:
/*
- Spawn Manipulator and Varkid Replacer
- Start CE.
- Attach CE to BL2.
- Execute the Lua script. (Ctrl+Alt+L)
- Enable the Adult Varkid Spawn Mod Enabler in the cheat table under [Scripts] -> [Lua Script Enablers]
- <INSERT> to find the dens in the current area.
- <HOME> will reset the kill counts of all dens to 0.
- <SCROLL LOCK> will max the kill counts of all dens at 255.
- <PAGEUP> and <PAGEDOWN> will increase/decrease the amount can spawn from each den.
- <PAGEUP> after you have reached the enemy limit will cause only 1 more spawn.
- <END> will sieve through the dens found earlier and swap out the adult varkid for vermi.
- <PAUSE BREAK> will reset all dens back to their original spawn counts and spawns
- Kill off current varkid population.
- When you see a larva, run (as all varkids, when they are unable to cause damage to a player,
- will want to evolve). Wait for the adult pod to hatch, spawning the vermi. Also under at the
- top of cheat cheat engine under [Table] is a Varkid_Swapper form that lets you manually set
- what the Adult Varkid larva transform into from a list of dens in the area
*/


Instructions for the Teleport Mod:
Code:
/*
- Location Teleport Mod
-
- How to use:
- Start CE.
- Attach CE to BL2.
- Execute the Lua script. (Ctrl+Alt+L)
- Enable the Teleport Mod Enabler in the cheat table under [Scripts] -> [Lua Script Enablers]
- Press <Numpad 0> to Store Location
- Press <Numpad .> to Load Location
- Use the <Numpad Keys 1 - 6> to change the save slot
-    By using the numpad keys, you can store up to 6 different
     save locations
- Press <Numpad +> to warp all the players to your current location
- Press <Numpad 7 - 9> to warp to a specific player
-    Player 2 = Numpad 7
-    Player 3 = Numpad 8
-    Player 4 = Numpad 9
- Coming Soon:
- Saving the area location to quickly warp from one area to another
*/


Instructions for the Blink Mod:
Code:
/*
- Blink Mod
-
- How to use:
- Start CE.
- Attach CE to BL2.
- Execute the Lua script. (Ctrl+Alt+L)
- Enable the Blink Mod Enabler in the cheat table under [Scripts] -> [Lua Script Enablers]
- Fire a shot
- Press <Q> or <F6> to teleport to your last bullet position
-     This is either where the bullet hole is or where the bull drops off in the
      distance. Please note that elemental or multi-shot weapons may be buggy.
*/


Instructions for the Loot Control and Scalar Mod:
Code:
/*
- Loot Control and Scalar Mod
-
- How to use:
- Start CE.
- Attach CE to BL2.
- Execute the Lua script. (Ctrl+Alt+L)
- Enable the Loot Control and Scalar Enabler in the cheat table under [Scripts] -> [Lua Script Enablers]
- Press <Delete> to delete all loot from the area
- Press <=> to delete all the non-rare loot from the area
- Press <Print Screen> to teleport all the loot in the area to you
- Sclar Mod:
-     This sclar mod will scale the visual appearance of the loot on the ground
      based onr arity. Legendary (Orange) loot will appear large while Common,
      white loot will appear smaller.
*/


------------------------------------
Videos showcasing the Cheat Tables courtesy of Llammahed!

Borderlands 2 - Infinite Legendaries, Gold Keys, XP, Badass Points, Skill Points, Etc.
http://www.youtube.com/watch?v=cyJFcM7pLYU

Borderlands 2 - Enable 3rd Person View PC Tutorial
https://www.youtube.com/watch?v=OdVSFsToRrs

Borderlands2 Blink -Courtesy of MgrInzPlayer
http://www.youtube.com/watch?v=mo74y1orV4s
------------------------------------

My Google Drive links will always contain the latest Cheat Tables as I make edits to them.
Borderlands 2 Base Directory
-Contains various save files with various items, skins and the Cheat Tables as well as the latest Save Editor
https://docs.google.com/folder/d/0B_f11g1DlLhDYk00c3VJejVjV0U/edit

Borderlands2.CETrainer File
-Renamed Borderlands2.ct file (For Auto-Lua Execution) *Preferred Usage
https://docs.google.com/open?id=0B_f11g1DlLhDVmhWMUxfN3RFOTA
If it downloads as Borderlands2.CETrainer.CT, please rename it to Borderlands2.CETrainer

Borderlands2.CT File
-My personal cheat table file
https://docs.google.com/open?id=0B_f11g1DlLhDOFhTNXk4M0N3a1k

---------------------------------------------------------------------
Enjoy! Also remember, if you like the table, hit the reputation button. Smile

Remember, these are for my personal use and I am only making them public for the benefit of others. Feel free to report any bugs or problems and I will try to help the best I can. If you have problems with any of the Lua scripts, I included a custom debugger under the CE -> Table -> Debug which opens a debug form that displays information on the lua script. Please note that the Debug Log window needs to be able to be able to collect the debug messages. The logs contain detailed information on the spawn mod, item leveler and my lua scripts. Please provide any debug information when reporting a LUA script bug. Also remember, there's no guarantees the cheats will work on any other version than the latest Steam and Skidrow release.



Borderlands2.CT
 Description:
Borderlands2.CT, Identical to the CETrainer version except Lua execution and attaching to the process needs to be done manually.

Download
 Filename:  Borderlands2.CT
 Filesize:  393.71 KB
 Downloaded:  3880 Time(s)


Borderlands2.cetrainer
 Description:
Borderlands2.CT as a CETrainer which automatically runs the Lua scripts and attaches to Borderlands2.exe. This is the preferred version to use.

Download
 Filename:  Borderlands2.cetrainer
 Filesize:  393.71 KB
 Downloaded:  5588 Time(s)


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Borderlands 2: Google Drive - Dropbox
Dark Souls: Google Drive - Dropbox
Pre-Sequel: Google Drive - Dropbox
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jim2point0
Expert Cheater
Reputation: 2

Joined: 05 Oct 2012
Posts: 246

PostPosted: Mon Nov 19, 2012 2:49 pm    Post subject: Reply with quote

He aint kidding. The 3rd person mod is spectacular for screenshots, but in my own special way. I put the camera in front of the player to aim down sights to enable Depth of Field without the weapon in view. Looks awesome Smile

A test shot demonstrating that:


If only there was a way to slow down the game without slowing down the player. I'd love that. The rest of this table is exactly the sort of thing I wish I could do in every game. Incredible work!
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machine56
Cheater
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Joined: 23 Oct 2012
Posts: 33

PostPosted: Mon Nov 19, 2012 4:10 pm    Post subject: Reply with quote

jim2point0 wrote:
I put the camera in front of the player to aim down sights to enable Depth of Field without the weapon in view.


can you please explain to me how to put the cam in front of the player ?
much appreciated sir. thanks
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How do I cheat?
Reputation: 0

Joined: 09 Oct 2012
Posts: 3

PostPosted: Mon Nov 19, 2012 4:20 pm    Post subject: Reply with quote

Thanks to ALL that have made Borderlands 2 extra special for me and my friends..

I have been leaching from you guys for a good bit.. At first I was just using all the ct's that people put on and it was cool.. But then I started getting Techno's trainer of all of that, awesome... Anyways, here to say
thanks..
I am trying to figure our what you guys say when helping each other and am just so lost..
Luckily for all of you this is the first time I have logged in to waste anyone's time with something I say.. But I am trying to learn with all these tutorials on the forums.. I am getting pretty good at the CE tutorial so watch out, I would love to contribute something somewhere here!
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vashts1985
How do I cheat?
Reputation: 0

Joined: 14 Nov 2012
Posts: 2

PostPosted: Mon Nov 19, 2012 5:58 pm    Post subject: Reply with quote

question one, will i run into problems with the third person mod if i have run bound to mouse 2?

second, is it normal for my game to freeze when i save and quit while CE is hooked to borderlands? or is this due to an old version or something?

Thanks
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munster
Newbie cheater
Reputation: 0

Joined: 26 Oct 2012
Posts: 17

PostPosted: Mon Nov 19, 2012 7:43 pm    Post subject: Reply with quote

Jesus, TechnoJacker. That's one hell of an update!

Thank you so much to you and all the contributors.
I'd spam that rep button if I could.
ed: whaddya know - with this post I finally can Smile

vashts1985, I noticed in the older versions as well that some scripts can cause this behaviour every now and then. Especially the Teleport mod would do that if I didn't deactivate it before quit and reload.

Check if you have one of the more advanced scripts active before reloading and try to disable them and re-enable after reload.
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pox911
Grandmaster Cheater
Reputation: 18

Joined: 29 Nov 2008
Posts: 547

PostPosted: Tue Nov 20, 2012 1:12 pm    Post subject: This post has 1 review(s) Reply with quote

I still need to get off my ass at some point and code that spawn swapper for the sake of getting jenkins and other boss spawns to be more frequent Razz
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munster
Newbie cheater
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Joined: 26 Oct 2012
Posts: 17

PostPosted: Tue Nov 20, 2012 1:54 pm    Post subject: Reply with quote

pox911 wrote:
I still need to get off my ass at some point and code that spawn swapper for the sake of getting jenkins and other boss spawns to be more frequent Razz


That'd be sweet if it isn't too much trouble Smile

On another note: DLC2 is out on Steam.

Unfortunately I can't play and therefore test the table(s) until tomorrow.
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