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Dark Souls +8 (table Update4.3)
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prdr23
How do I cheat?
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Joined: 30 Aug 2011
Posts: 4

PostPosted: Mon Sep 03, 2012 1:25 pm    Post subject: Reply with quote

I have details for a item if someone wants check DLC "Artorias of the Abyss"

Broken Pendant:
Item Category: 00 00 00 40
ID: 2520
Quantity: 1
Index & Sort Value: 00FD4019
Unknown: 00000001
Durability: 0
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Chaos0915
Expert Cheater
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Joined: 17 Sep 2011
Posts: 132

PostPosted: Mon Sep 03, 2012 2:08 pm    Post subject: Reply with quote

bonzay0 wrote:
WOW you guys been busy while I was at work!
I checked the table and the only thing missing is the "ItemCat+ID" address.
It is needed because the form search for it to change it's value with something new. (switching the weapon)
It needs to be an 8byte on hexadecimal. here is the code:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>198</ID>
      <Description>"ItemCat+ID"</Description>
      <ShowAsHex>1</ShowAsHex>
      <Color>80000008</Color>
      <VariableType>8 Bytes</VariableType>
      <Address>pHItem</Address>
      <Offsets>
        <Offset>0</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


As for the DLC items I can add them up but I will need them as a hex value (both the item code, category and sort value)
I can go over the excel but it will take too long... if you can shorten the process with your script please do!

Any way I don't know if you people are experiencing problems as I do with the form but it seems that only when editing the lua code and reverting (like adding a space and then deleting the space) and then saving the table suddenly it starts to work.
(By editing I mean clicking on: Table->Show Cheat Table Lua Script and then adding a space to a row and then delete the space and press ctrl+s and save the table on the same file)

Also @dabura667 the covenant level pointer I gave is for how much Items you gave to the covenant. meaning if I set it to 10 I'll be +1 in the covenant, 30 for +2 and 80 for +3. you can go higher if you want but there is no point as +3 is the highest.


I added the ItemCat+ID cheat entry under [item mod] of the combined table.
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prdr23
How do I cheat?
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Joined: 30 Aug 2011
Posts: 4

PostPosted: Mon Sep 03, 2012 6:49 pm    Post subject: Reply with quote

Some armors and items from DLC
EDIT: Added Artorias' Set and Lord's Blade Set with weapons
EDIT1: Added Gough's Set, Cleansing Greatshield, Abyss Greatsword, Manus Catalyst, Gough's Greatbow and Guardian Tail.
EDIT2: Added Antiquated Set / Dusk of Oolacile Set
EDIT3: Added Crest Key and Ring of Calamity
EDIT4: Added Obsidian Greatsword, Four-Pronged Plow, Stone Greataxe, Bloated Sorcerer Head, Oolacile Catalyst, Pursuers, Silver Pendant, Purple Coward's Crystal and "Help Me" Carving and Broken Pendant (thx for Azurfan) The list is completed.
Code:
Antiquated Set / Dusk of Oolacile Set

Head
Item Category: 00 00 00 10
ID: 330000
Quantity: 1 
Index & Sort Value: 024B8168
Unknown: 00000001 
Durability: 150

Armor
Item Category: 00 00 00 10
ID: 331000
Quantity: 1 
Index & Sort Value: 0251C169
Unknown: 00000001 
Durability: 150

Arm
Item Category: 00 00 00 10
ID: 332000
Quantity: 1 
Index & Sort Value: 02580174
Unknown: 00000001 
Durability: 150

Leg
Item Category: 00 00 00 10
ID: 333000
Quantity: 1
Index & Sort Value: 025E4175
Unknown: 00000001 
Durability: 150

------------------------------

Gough's Set

Head
Item Category: 00 00 00 10
ID: 680000
Quantity: 1
Index & Sort Value: 0490C190 
Unknown: 00000001 
Durability: 450

Armor
Item Category: 00 00 00 10
ID: 681000
Quantity: 1 
Index & Sort Value: 04970191 
Unknown: 00000001 
Durability: 450

Arm
Item Category: 00 00 00 10
ID: 682000
Quantity: 1
Index & Sort Value: 049D4192 
Unknown: 00000001 
Durability: 450

Leg
Item Category: 00 00 00 10
ID: 683000
Quantity: 1
Index & Sort Value: 04A38193
Unknown: 00000001 
Durability: 450

------------------------------

Artorias' Set

Head
Item Category: 00 00 00 10
ID: 660000
Quantity: 1 
Index & Sort Value: 0477C195
Unknown: 00000001
Durability: 600

Armor
Item Category: 00 00 00 10
ID: 661000
Quantity: 1 
Index & Sort Value: 047E0196 
Unknown: 00000001 
Durability: 600

Arm
Item Category: 00 00 00 10
ID: 662000
Quantity: 1 
Index & Sort Value: 04844197 
Unknown: 00000001 
Durability: 600

Leg
Item Category: 00 00 00 10
ID: 663000
Quantity: 1 
Index & Sort Value: 048A8198 
Unknown: 00000001 
Durability: 600

------------------------------

Lord's Blade Set

Head
Item Category: 00 00 00 10
ID: 670000
Quantity: 1 
Index & Sort Value: 04A9C191
Unknown: 00000001 
Durability: 250

Armor
Item Category: 00 00 00 10
ID: 671000
Quantity: 1 
Index & Sort Value: 04B00192
Unknown: 00000001 
Durability: 250

Arm
Item Category: 00 00 00 10
ID: 672000
Quantity: 1
Index & Sort Value: 04B64193
Unknown: 00000001
Durability: 250

Leg
Item Category: 00 00 00 10
ID: 673000
Quantity: 1 
Index & Sort Value: 04BC8194 
Unknown: 00000001 
Durability: 250

Dark Silver Tracer
Item Category: 00 00 00 00
ID: 9011000
Quantity: 1 
Index & Sort Value: 00C8018F 
Unknown: 00000001 
Durability: 120

Gold Tracer
Item Category: 00 00 00 00
ID: 9010000
Quantity: 1 
Index & Sort Value: 0FAC8190
Unknown: 00000001 
Durability: 240

------------------------------

Chester's Set

Head
Item Category: 00 00 00 10
ID: 700000
Quantity: 1 
Index & Sort Value: 02A9418F
Unknown: 00000001 
Durability: 300

Armor
Item Category: 00 00 00 10
ID: 701000
Quantity: 1
Index & Sort Value: 02AF8190
Unknown: 00000001
Durability: 300

Arm
Item Category: 00 00 00 10 
ID: 702000
Quantity: 1
Index & Sort Value: 02B5C191
Unknown: 00000001 
Durability: 300

Leg
Item Category: 00 00 00 10
ID: 703000
Quantity: 1
Index & Sort Value: 02BC0192
Unknown: 00000001
Durability: 300

------------------------------

Guardian's Set

Head
Item Category: 00 00 00 10
ID: 690000
Quantity: 1
Index & Sort Value: 0571C179
Unknown: 00000001
Durability: 800

Armor
Item Category: 00 00 00 10 
ID: 691000
Quantity: 1
Index & Sort Value: 05780177
Unknown: 00000001 
Durability: 800

Arm
Item Category: 00 00 00 10
ID: 692000
Quantity: 1 
Index & Sort Value: 057E4174
Unknown: 0000001 
Durability: 800

Leg
Item Category: 00 00 00 10
ID: 693000
Quantity: 1
Index & Sort Value: 05848176
Unknown: 0000001
Durability: 800

------------------------------

AMMUNITION

Gough's Arrows
Item Category: 00 00 00 00 
ID: 2008000
Quantity: 8
Index & Sort Value: 7A4A4178
Unknown: 00000001
Durability: 0

------------------------------

CONSUMABLE

Elizabeth's Mushroom
Item Category: 00 00 00 40
ID: 230
Quantity: 1 
Index & Sort Value: 0002517A
Unknown: 00000001
Durability: 0

------------------------------

WEAPONS, ARMORS ETC

Bloated Head
Item Category: 00 00 00 10
ID: 710000
Quantity: 1
Index & Sort Value: 05E88182
Unknown: 00000001
Durability: 150

Cleansing Greatshield
Item Category: 00 00 00 00
ID: 9014000
Quantity: 1 
Index & Sort Value: 41DE818F
Unknown: 00000001 
Durability: 300

Abyss Greatsword
Item Category: 00 00 00 00
ID: 9013200
Quantity: 1 
Index & Sort Value: 0797C11F 
Unknown: 00000001 
Durability: 300

Manus Catalyst
Item Category: 00 00 00 00
ID: 9017000
Quantity: 1 
Index & Sort Value: 30DA4190 
Unknown: 00000001 
Durability: 200

Gough's Greatbow
Item Category: 00 00 00 00
ID: 9021000
Quantity: 1 
Index & Sort Value: 2CF88194 
Unknown: 00000001 
Durability: 100

Guardian Tail
Item Category: 00 00 00 00
ID: 9019000
Quantity: 1   
Index & Sort Value: 2A044169   
Unknown: 00000001   
Durability: 250

Obsidian Greatsword
Item Category: 00 00 00 00
ID: 9020000
Quantity: 1
Index & Sort Value: 0B0900DC
Unknown: 00000001
Durability: 350

Stone Greataxe
Item Category: 00 00 00 00
ID: 9015000
Quantity: 1
Index & Sort Value: 1B5E40A3
Unknown: 00000001
Durability: 700

Four-Pronged Plow
Item Category: 00 00 00 00
ID: 9016000
Quantity: 1
Index & Sort Value: 22EFC0CA
Unknown: 00000001
Durability: 300

Oolacile Catalyst
Item Category: 00 00 00 00
ID: 9018000
Quantity: 1
Index & Sort Value: 30F340BE
Unknown: 00000001
Durability: 55

Bloated Sorcerer Head
Item Category: 00 00 00 10
ID: 720000
Quantity: 1
Index & Sort Value: 05EEC06D
Unknown: 00000001
Durability: 150

------------------------------

SPELLS

Dark Orb
Item Category: 00 00 00 40
ID: 3710
Quantity: 1 
Index & Sort Value: 00BD1183
Unknown: 00000001 
Durability: 0

Dark Fog
Item Category: 00 00 00 40
ID: 3730
Quantity: 1 
Index & Sort Value: 00BD3188
Unknown: 00000001 
Durability: 0

Dark Bead
Item Category: 00 00 00 40
ID: 3720
Quantity: 1 
Index & Sort Value: 00BD218A
Unknown: 00000001 
Durability: 0

Black Flame
Item Category: 00 00 00 40
ID: 4530
Quantity: 1 
Index & Sort Value: 00BE818B
Unknown: 00000001 
Durability: 0

Pursuers
Item Category: 00 00 00 40
ID: 3740
Quantity: 1
Index & Sort Value: 00BD40C3
Unknown: 00000001
Durability: 0

------------------------------

SOULS

Guardian's Soul
Item Category: 00 00 00 40
ID: 709
Quantity: 1 
Index & Sort Value: 00059169
Unknown: 00000001 
Durability: 0

Soul of Artorias
Item Category: 00 00 00 40
ID: 710
Quantity: 1 
Index & Sort Value: 0005A17F
Unknown: 00000001 
Durability: 0

Soul of Manus
Item Category: 00 00 00 40
ID: 711
Quantity: 1 
Index & Sort Value: 0005B18C
Unknown: 00000001
Durability: 0

------------------------------

MULTIPLAYER ITEMS

"I'm Sorry" Carving
Item Category: 00 00 00 40
ID: 513
Quantity: 1 
Index & Sort Value: 0003D184
Unknown: 00000001 
Durability: 0

"Very Good" Carving
Item Category: 00 00 00 40
ID: 512
Quantity: 1 
Index & Sort Value: 0003C185
Unknown: 00000001 
Durability: 0

"Hello" Carving
Item Category: 00 00 00 40
ID: 510
Quantity: 1 
Index & Sort Value: 0003A18E
Unknown: 00000001 
Durability: 0

"Thank You" Carving
Item Category: 00 00 00 40 
ID: 511
Quantity: 1 
Index & Sort Value: 0003B18D
Unknown: 00000001
Durability: 0

"Help Me" Carving
Item Category: 00 00 00 40
ID: 514
Quantity: 1
Index & Sort Value: 0003E0BE
Unknown: 00000001
Durability: 0

Purple Coward's Crystal
Item Category: 00 00 00 40
ID: 118
Quantity: 1
Index & Sort Value: 000200D1
Unknown: 00000001
Durability: 0

------------------------------

RINGS

Ring of Calamity
Item Category: 00 00 00 20
ID: 150
Quantity: 1 
Index & Sort Value: 0002919D 
Unknown: 00000001 
Durability: 0

------------------------------

KEYS

Crest Key
Item Category: 00 00 00 40
ID: 2022
Quantity: 1 
Index & Sort Value: 00FFF01A 
Unknown: 00000001 
Durability: 0

Broken Pendant
Item Category: 00 00 00 40
ID: 2520
Quantity: 1
Index & Sort Value: 00FD4012
Unknown: 00000001
Durability: 0

Silver Pendant
Item Category: 00 00 00 40
ID: 220
Quantity: 1
Index & Sort Value: 000690BF
Unknown: 00000001
Durability: 0


Last edited by prdr23 on Wed Sep 12, 2012 8:14 am; edited 5 times in total
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Sluggz
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PostPosted: Mon Sep 03, 2012 7:51 pm    Post subject: Reply with quote

Anyone found a way to gravelord your own world?
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Vangpride
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PostPosted: Mon Sep 03, 2012 11:46 pm    Post subject: Changing items not registering? Reply with quote

I was swapping items with another type and i made the lord vessel so i can warp around, thing is its not available when i rest at a bonfire. I'm assuming it doesn't register with the game? Also when i transformed a soul into Master keys, i couldn't open doors that you normally could with the keys. :/ Even though my SL10 character is rocking with full paladin and Moonlight great sword, those seem to register.
_________________
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dabura667
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Posts: 72

PostPosted: Tue Sep 04, 2012 6:08 am    Post subject: Reply with quote

Cielos wrote:
@dabura667
here's the pointers to hollow
"Hollow 1/2" affect the actual appearance, while what "Hollow 2/2" affect is unknown, maybe it's the byte the game check to see if you are really hollow or not, no sure though.
2 hot keys are set to allow easy toggle between normal/hollow in-game.
press Ctrl> to become normal, Ctrl< to become hollow.

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>104</ID>
      <Description>"Hollow 1/2 (0 - Normal, 8 - Hollow)"</Description>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>pHero</Address>
      <Offsets>
        <Offset>70</Offset>
      </Offsets>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>17</Key>
            <Key>190</Key>
          </Keys>
          <Value>0</Value>
          <ID>0</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>17</Key>
            <Key>188</Key>
          </Keys>
          <Value>8</Value>
          <ID>1</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>105</ID>
      <Description>"Hollow 2/2 (1 - Normal, 4 - Hollow)"</Description>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>pHero</Address>
      <Offsets>
        <Offset>74</Offset>
      </Offsets>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>17</Key>
            <Key>190</Key>
          </Keys>
          <Value>1</Value>
          <ID>0</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>17</Key>
            <Key>188</Key>
          </Keys>
          <Value>4</Value>
          <ID>1</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


@Chaos0915
thanks for the table. busy at work, with this I don't need to worry about updating table with all the findings regularly for a while...


Using the Hollow 1 and 2 values, I've found the following by testing with a friend.

I will notate in (Hollow 1/2 value - Hollow 2/2 value = effect)
0 - 1 = Normal
8 - 4 = Hollow

2 - 16= Red Phantom, can not interact with NPC, can damage host of world, other red/blue/white/gold phantoms and be damaged.
2 - 17= Blue Phantom, but when I tried it in my own world, I turned red... so I think that the 2 value also refers to another value to decide whether you're red or blue.
1 - 2 = White warrior (gold if in Warriors of Sun), I can see the host and all white/gold phantoms health bars, I can aggro / receive damage from enemies, host/white can't damage me.
11 - (anything) = changing the first one to 11 at any time will make you into the blue ghost (mirage like figures when other players are playing in the vacinity) you can not cause damage or receive it, you can not interact or lock on... HOWEVER, you can backstab, but it causes NO DAMAGE to the host/phantom, but it will stunlock them from causing the animation.
12 - (anything) = a strange form I've never seen before, your model's shadows become darker and you look dark, but the edges of your silhouette glow white, turning into this will disable NPC interaction, but you act exactly how you were before, you can attack anyone, you aggro enemies, but you do not take damage from anything AND do not react to attacks etc. the blade/whatever passes through you and you can parry and backstab in this form, as well as lock on.


The hollow 1/2 = 12 value is......... we must burn this thread... it can be used by invaders, invadees, darkmoons, whites etc...


Also, it seems like the objective of the multiplay is held in another variable, because if I change to a white and help out, once he walks into the fog, I get kicked... inversely if I help as a white then become red, I can enter the boss with him, but can't hurt the boss... and if I kill him it just says the host of the world died so returning to your world etc.



btw almost allll of the changes cause interacting with NPCs and bonfires to disable, however RESETTING THE GAME IS NOT NECESSARY.

A simple warp (homeward bone etc.) will reset you back to human form / hollow form being able to interact with NPC etc.
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Lord_Lance
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PostPosted: Tue Sep 04, 2012 7:26 am    Post subject: Reply with quote

is there a way to make Dusk of Oolacile armor set to spawn. I have a bug in the game where i went to the dlc area before picking it up and now i cant get it until ng+.

This is a lvl 50pvp character, and i dont want to go to ng + with this one. Is there a way to make this?
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dabura667
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PostPosted: Tue Sep 04, 2012 8:34 am    Post subject: Reply with quote

Lord_Lance wrote:
is there a way to make Dusk of Oolacile armor set to spawn. I have a bug in the game where i went to the dlc area before picking it up and now i cant get it until ng+.

This is a lvl 50pvp character, and i dont want to go to ng + with this one. Is there a way to make this?


1. buy 4 steel armor helms etc. from the first vendor in the game.
2. use the cheat tables in the first post (it's updated) or one of the ones people have uploaded near the last pages of this thread.
3. open up the item menu and select one of the iron helms you bought (don't click it with A button or anything, just highlight it and make sure you don't accidentally remove the highlight with your mouse)

4. Find the cheat in the table (Item Mod) called "ID" and change it to 330000.

5. go back to the game and move the highlight down again one to the next chain helm etc. (You'll notice the helm of Dusk is there)

6. Continue 3-5 with the following values as well
331000
332000
333000

7. choose some item in your armor, and auto-sort.

there you go.
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Chaos0915
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PostPosted: Tue Sep 04, 2012 8:46 am    Post subject: Reply with quote

It appears that after I said you needed sort values when changing item IDs, I was wrong(except key items). Dropping an item on the ground and picking it up will automatically reset the sort value for you. Dropped items lose their sort values/index since they don't use those values, then the game generates them when you pick up items.

So you only need to manually set sort values for key items,spells,and gestures that you can't drop.

Vangpride wrote:
I was swapping items with another type and i made the lord vessel so i can warp around, thing is its not available when i rest at a bonfire. I'm assuming it doesn't register with the game? Also when i transformed a soul into Master keys, i couldn't open doors that you normally could with the keys. :/ Even though my SL10 character is rocking with full paladin and Moonlight great sword, those seem to register.


Were you setting sort values for those items, since the game can't auto set that value for key items?

It's also possible that some key items are just for show, and are just markers to signify a flag that was activated. The master key opens more than one door so it might be this type of key item.

Other key items work just by being in your inventory, like keys to specific doors.

dabura667 wrote:


Using the Hollow 1 and 2 values, I've found the following by testing with a friend.

I will notate in (Hollow 1/2 value - Hollow 2/2 value = effect)
0 - 1 = Normal
8 - 4 = Hollow

2 - 16= Red Phantom, can not interact with NPC, can damage host of world, other red/blue/white/gold phantoms and be damaged.
2 - 17= Blue Phantom, but when I tried it in my own world, I turned red... so I think that the 2 value also refers to another value to decide whether you're red or blue.
1 - 2 = White warrior (gold if in Warriors of Sun), I can see the host and all white/gold phantoms health bars, I can aggro / receive damage from enemies, host/white can't damage me.
11 - (anything) = changing the first one to 11 at any time will make you into the blue ghost (mirage like figures when other players are playing in the vacinity) you can not cause damage or receive it, you can not interact or lock on... HOWEVER, you can backstab, but it causes NO DAMAGE to the host/phantom, but it will stunlock them from causing the animation.
12 - (anything) = a strange form I've never seen before, your model's shadows become darker and you look dark, but the edges of your silhouette glow white, turning into this will disable NPC interaction, but you act exactly how you were before, you can attack anyone, you aggro enemies, but you do not take damage from anything AND do not react to attacks etc. the blade/whatever passes through you and you can parry and backstab in this form, as well as lock on.


The hollow 1/2 = 12 value is......... we must burn this thread... it can be used by invaders, invadees, darkmoons, whites etc...


Also, it seems like the objective of the multiplay is held in another variable, because if I change to a white and help out, once he walks into the fog, I get kicked... inversely if I help as a white then become red, I can enter the boss with him, but can't hurt the boss... and if I kill him it just says the host of the world died so returning to your world etc.



btw almost allll of the changes cause interacting with NPCs and bonfires to disable, however RESETTING THE GAME IS NOT NECESSARY.

A simple warp (homeward bone etc.) will reset you back to human form / hollow form being able to interact with NPC etc.


I think form 12 might be used by human player ghost(that you see around bonfires), but without the transparency effect you would normally see.


Sluggz wrote:
Anyone found a way to gravelord your own world?


That one might be trickier to find since you can't control who gets effected. Infecting your own world with the gravelord sign would be nice though. I think this might be possible to do though, but would be hard to find.

I'd also like to be able to force vagrants to spawn in my own game world, not sure that one is actually possible though.

Would it be possible to reset crystal geckos to never been killed status?
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GamerMike
How do I cheat?
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Joined: 29 Aug 2012
Posts: 7

PostPosted: Tue Sep 04, 2012 12:41 pm    Post subject: Reply with quote

bonzay0 wrote:
@Mike and @Hawk:
You can either go and download the spreadsheet and follow Chaos instruction for editing items or download my edited version of Cielo table that includes a form that edits the item for you.


Thanks, but could someone possibly make a tutorial, when I said I was new to this, I meant trainers in general. I'm extremely nubish, and am afraid of further screwing up my save.

Edit: disregard, I've figured it out, though a video tut may be useful anyway.


Last edited by GamerMike on Tue Sep 04, 2012 3:20 pm; edited 1 time in total
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Tyrael_Kane
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PostPosted: Tue Sep 04, 2012 3:09 pm    Post subject: Reply with quote

Thanks for all you've done!

Got a question about the Assign Element/Upgrade to Equipment cheat.. does it work on armors? It only woks for the left and right hand equips for me.
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Chaos0915
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PostPosted: Tue Sep 04, 2012 4:50 pm    Post subject: Reply with quote

Tyrael_Kane wrote:
Thanks for all you've done!

Got a question about the Assign Element/Upgrade to Equipment cheat.. does it work on armors? It only woks for the left and right hand equips for me.


No it doesn't really work on armor, since armor wasn't meant to have elements/enhancements.

Well it does sort of work, if you call unnamed items without stats(or the base stats) working.

Weapons that upgrade with twinkling titanite, dragon scales, or that don't allow upgrades can't be given elements either.
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Warlord2692
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Posts: 1

PostPosted: Tue Sep 04, 2012 8:02 pm    Post subject: Reply with quote

Thanks For all the hard work making this table. Its helped me with this hard ass game A lot lol. But I was wondering if its possible to edit weapon damage, and maybe armor values?? I'm very picky when it comes to my characters appearance. And I really wanted to make Ornsteins armor a lot stronger. As well as increase the damage done by his Spear
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Tyrael_Kane
Expert Cheater
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Joined: 03 Aug 2010
Posts: 159

PostPosted: Tue Sep 04, 2012 8:28 pm    Post subject: Reply with quote

Chaos0915 wrote:
Tyrael_Kane wrote:
Thanks for all you've done!

Got a question about the Assign Element/Upgrade to Equipment cheat.. does it work on armors? It only woks for the left and right hand equips for me.


No it doesn't really work on armor, since armor wasn't meant to have elements/enhancements.

Well it does sort of work, if you call unnamed items without stats(or the base stats) working.

Weapons that upgrade with twinkling titanite, dragon scales, or that don't allow upgrades can't be given elements either.


I was able to reinforce the Drake Sword to +5 though but thanks for the answer.
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Zenislev
How do I cheat?
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Joined: 04 Sep 2012
Posts: 2

PostPosted: Tue Sep 04, 2012 9:40 pm    Post subject: Reply with quote

Hello everyone.
Quick question: has anyone seen any weird behavior concerning online play after using this table? After using it to change the quantity of a few items in my inventory (after running the "disable xlive" script), it seems the online functionality has stopped working altogether. Nobody invades, I can't invade and can't be summoned. The floor was littered with messages everywhere immediately before running the script, and now it's completely empty.
I've restarted the game several times, and even the OS, and still no change. As soon as I load my other character's save, however, everything returns to normal. I've tested this multiple times.

I've read the disclaimer saying this table should be only used in offline play, but damn... I only thought it prevented memory checking by xlive. If anyone else finds himself in the same situation I'm in (I believe I'm already the second person reporting something like this in this thread), please tell me. If you've used the table without any repercussion to your online play, even better! Tell me so I know there's still hope. Everyone else, be warned, I guess.
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