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gogodr
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PostPosted: Sat May 23, 2009 9:32 pm    Post subject: Applications Reply with quote

if you work with 3D
whats your fav and why?
I use 3ds max because is the one I have more experience with.
though I have used blender, Cinema 4D and maya

also Zbrush but only to do the final details and exporting to normal maps
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SF
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PostPosted: Sun May 24, 2009 12:23 pm    Post subject: Reply with quote

I've only used Blender. We used it in school when we did 3D modeling.
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gogodr
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PostPosted: Sun May 24, 2009 3:10 pm    Post subject: Reply with quote

nice, blender is really powerful but its stressful for any person used to all the other 3D applications though >.> the interface is completely different from any other 3D program

3Ds max, maya and softimage are pretty the same when interface
Cinema 4D is barely different but still easy and friendly

but blender >.> you cant even select something if someone doesn't tell you how to do it >.<

but.. the real feature of blender is that it's free and not crappy. actually it is good >.> since its a free open source and lots of developers got into it.
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wolfdm312
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PostPosted: Tue May 26, 2009 4:44 am    Post subject: Reply with quote

I use 3Ds Max and Maya now. I used to use the shareware, 3D Canvas.

I really enjoy 3Ds Max and Maya, because the purposes (IE. Second Life Modeling) I have for them all have 3Ds Max plug-ins to work with.
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Slappy101
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PostPosted: Sun Jun 14, 2009 10:28 pm    Post subject: Reply with quote

Blender is nothing compared to what Maya can do. I've tried both and although Blender has some unique rigging attributes similar to Set Driven Keys or Blendshapes in Maya, it isn't as good. Maya also has Mental Ray.
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Spawnfestis
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PostPosted: Mon Jun 15, 2009 10:14 am    Post subject: Reply with quote

You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush.
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Cryoma
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PostPosted: Mon Jun 15, 2009 11:43 am    Post subject: Reply with quote

C4D was my favorite, I bought a $400 book on 3ds max 9 and still haven't gotten around to learning it.
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hcavolsdsadgadsg
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PostPosted: Mon Jun 15, 2009 8:23 pm    Post subject: Reply with quote

Spawnfestis wrote:
You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush.


are you kidding

NORMAL MAPSSSS

bake the normal maps from the high resolution model to the low resolution one.
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gogodr
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PostPosted: Mon Jun 15, 2009 10:24 pm    Post subject: Reply with quote

slovach wrote:
Spawnfestis wrote:
You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush.


are you kidding

NORMAL MAPSSSS

bake the normal maps from the high resolution model to the low resolution one.
this
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Spawnfestis
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PostPosted: Sat Jun 20, 2009 9:57 am    Post subject: Reply with quote

slovach wrote:
Spawnfestis wrote:
You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush.


are you kidding

NORMAL MAPSSSS

bake the normal maps from the high resolution model to the low resolution one.

You're right, sorry.

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CLICK TO HAX MAPLESTORAY ^ !!!!
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a13x12246
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PostPosted: Wed Jun 09, 2010 7:35 am    Post subject: Reply with quote

Blenders the best it is free and easily keeps up with the professional software for 3d modeling
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CrusnikCrumz
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PostPosted: Tue Aug 17, 2010 2:10 am    Post subject: Reply with quote

3DS max for me, its the most straightforward in my opinion
and MudBox for sculpting (ZBrush has confusing hotkeys)
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Some Guy
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PostPosted: Fri Sep 24, 2010 8:36 pm    Post subject: Reply with quote

I use Blender for the simple reason that it's free.
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coolman++
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PostPosted: Tue Aug 07, 2012 12:12 am    Post subject: Re: Applications Reply with quote

gogodr wrote:
if you work with 3D
whats your fav and why?
I use 3ds max because is the one I have more experience with.
though I have used blender, Cinema 4D and maya

also Zbrush but only to do the final details and exporting to normal maps


i like mspaint.
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paupav
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PostPosted: Sun Aug 12, 2012 7:58 am    Post subject: Reply with quote

i like google scratch, try it you wont get disappointed, everything is soo easy, just lot of bugs
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