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Split Second FULL version

 
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Geri
Master Cheater
Reputation: 11

Joined: 05 Feb 2010
Posts: 338

PostPosted: Sat Jun 05, 2010 1:47 pm    Post subject: Split Second FULL version Reply with quote

This table is for the RELOADED (cracked) version of the game.

Unlimited Power
Unlimited Life in Airstrike Mode
Freeze Detonation Timer to 1
Freeze Survival Timer to 10

Enough to win easily.

The "Unlimited Life in Airstrike Mode" will modify Your score too, so You will win automatically when You turn off the cheat. Make sure to not use it in other game modes.

The trainer for this game can be downloaded from here:
http://www.szemelyesintegracio.hu/index.php?option=com_content&view=article&id=75:split-second&catid=38:pc-game-cheats&Itemid=85



SplitSecond_full.CT
 Description:

Download
 Filename:  SplitSecond_full.CT
 Filesize:  2.68 KB
 Downloaded:  117 Time(s)


_________________
My trainers and flash game cheat hints can be found on Személyes Integráció http://www.szemelyesintegracio.hu/cheats

If You are interested in any of my crappy articles/tutorials about CE and game hacking, You can find them here:
http://www.szemelyesintegracio.hu/cheats/41-game-hacking-articles
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justa_dude
Expert Cheater
Reputation: 4

Joined: 29 Jun 2010
Posts: 146

PostPosted: Wed Jul 28, 2010 8:52 pm    Post subject: Reply with quote

I just got this game. If only the gameplay were as good as the presentation, it would be a new favorite.

Here's a small script that will freeze the elimination timer only when you're in last place:

Code:
[ENABLE]
alloc(newmem2,512)
label(returnhere2)
registersymbol(pole_position)
alloc(pole_position,4)

SplitSecond.exe+160EAA: //grab pole_position
jmp newmem2
nop
returnhere2:

newmem2:
push eax
lea eax,[esi+184]
mov [pole_position],eax
pop eax
cmp [esi+00000184],eax
jmp returnhere2

alloc(newmem,256)
label(returnhere)
label(exit)

SplitSecond.exe+46A70: //mess with timer
jmp newmem
nop
nop
nop
nop
returnhere:

newmem:
mov ecx,[pole_position]
cmp ecx,0 //don't dereference null
je exit //if we haven't grabbed position yet, we're probably in last anyway
push ebx
mov ebx,[ecx+4] //number of cars racing
mov ecx,[ecx]
cmp ecx, ebx
pop ebx
je exit //if position = num cars, we're in last place...
addss xmm1,xmm0 //increment elapsed time
exit:
movss [esi+08],xmm1
jmp returnhere

[DISABLE]
dealloc(newmem2)
unregistersymbol(pole_position)
dealloc(pole_position)
SplitSecond.exe+160EAA: //grab pole_position
cmp [esi+00000184],eax
//Alt: db 39 86 84 01 00 00
dealloc(newmem)
SplitSecond.exe+46A70: //mess with timer
addss xmm1,xmm0
movss [esi+08],xmm1
//Alt: db F3 0F 58 C8 F3 0F 11 4E 08


Cheers,
adude
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