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Mass Effect 2 Character Skill Pointer

 
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Adi_
How do I cheat?
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Joined: 18 Mar 2007
Posts: 4

PostPosted: Tue Feb 02, 2010 3:15 am    Post subject: Mass Effect 2 Character Skill Pointer Reply with quote

Hi, ME2 is actually the first game I am trying to use pointers to cheat in, but I think I have a strong enough understanding to do so successfully.. except for this problem I stumble upon every time I try.

I get two opcodes accessing the address (double) that the current character's skill points are stored in. One ends in [esi+04] and the other [edi+04]. Both suggest the same value needed to find this address (currently, 39892E48).

The problem is the next step. I search for that hex value (with the hex button checked, 4 bytes) in a new search and get 0 results..

uh oh. help!? Sad
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I am Deadmaster
Newbie cheater
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Joined: 29 Jan 2010
Posts: 24

PostPosted: Wed Feb 03, 2010 9:59 pm    Post subject: Reply with quote

Try a codecave.
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unRheal
Newbie cheater
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Joined: 28 Nov 2008
Posts: 10

PostPosted: Thu Feb 04, 2010 6:57 pm    Post subject: Reply with quote

If you're trying to do this to learn about how to make your own cheats, that's cool...

But just in case you're trying to do this because you simply want lots of skill points... there are multiple other trainers out there that do that - at least one or two of them are on gamecopyworld dot com (I can't post URL's yet? doh) - just in case you didn't know already. Wink

Cheers
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Psy
Grandmaster Cheater Supreme
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Joined: 27 Mar 2008
Posts: 1366

PostPosted: Fri Feb 05, 2010 3:57 am    Post subject: Reply with quote

Learn this stuff on another game. It's not beginner-friendly and you'll just get frustrated and come away having done nothing.

@I am Deadmaster, lol. "Try a codecave". Easy to try and sound smart isn't it without even knowing wtf you're on about.
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Dark Byte
Site Admin
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Joined: 09 May 2003
Posts: 25949
Location: The netherlands

PostPosted: Fri Feb 05, 2010 8:29 am    Post subject: Reply with quote

Yes, debugging it to find the pointerpath isn't going to be easy.

Quote:

But just in case you're trying to do this because you simply want lots of skill points...

Seeing he already found the skill points and is just trying to find a pointer to it, I'd say he already knows how to find it and can change it to anything he wants, I guess he just wants an easy way to access them

If you're really lazy, you could try 5.6's pointerscan, a level 5 scan is most of the time sufficient to find it (it's enough for health and ammo) You'll just have to do a lot of rescanning to filter out the wrong addresses.
But if it's just so you can find it yourself easier, then just do a rescan for the current value, and there's a really good change that what it finds is the correct address (perhaps the pointerpath will shift after 10 seconds, but it gives you the time to find the correct address manually)
and again, if you rescan often enough, you'll get some pretty stable pointers

tip: Disable the option to stop when a static has been found

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