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P2P features

 
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iGod
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PostPosted: Thu Jun 25, 2009 9:18 pm    Post subject: P2P features Reply with quote

Does this make or brake a game?

/discuss
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hcavolsdsadgadsg
I'm a spammer
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PostPosted: Thu Jun 25, 2009 9:26 pm    Post subject: Reply with quote

Paying for an advantage of any sorts is a horrible idea and should never be done, if this is what you're getting at.
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iGod
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PostPosted: Thu Jun 25, 2009 9:33 pm    Post subject: Reply with quote

slovach wrote:
Paying for an advantage of any sorts is a horrible idea and should never be done, if this is what you're getting at.

Yeah, like richer person = upper hand
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gogodr
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PostPosted: Thu Jun 25, 2009 10:56 pm    Post subject: Reply with quote

pay to play is almost always a brake unless your price is low and your game is awesome enough for people to really want to pay for it.

a nice example is WoW but now think... there are not many successful and popular pay to play games.
myself I only consider WoW and EVE successful in the pay to play environment.
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Labyrnth
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PostPosted: Fri Jun 26, 2009 12:31 am    Post subject: Reply with quote

gogodr wrote:
pay to play is almost always a brake unless your price is low and your game is awesome enough for people to really want to pay for it.

a nice example is WoW but now think... there are not many successful and popular pay to play games.
myself I only consider WoW and EVE successful in the pay to play environment.


Ragnarok is also, been up for a few years now.

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gogodr
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PostPosted: Fri Jun 26, 2009 12:58 am    Post subject: Reply with quote

Labyrnth wrote:
gogodr wrote:
pay to play is almost always a brake unless your price is low and your game is awesome enough for people to really want to pay for it.

a nice example is WoW but now think... there are not many successful and popular pay to play games.
myself I only consider WoW and EVE successful in the pay to play environment.


Ragnarok is also, been up for a few years now.

but ragnarok haves 2 servers, free to play and pay to play
I used to play on ragnarok sakrai server or something like that when it was first released some years ago.
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Cryoma
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PostPosted: Fri Jun 26, 2009 11:21 am    Post subject: Reply with quote

Mochi is turning flash games into pay to play with Mochicoins.
You buy them with paypal, and spend them in games for upgrades.
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gogodr
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PostPosted: Fri Jun 26, 2009 11:31 am    Post subject: Reply with quote

Quote:
there are not many successful and popular pay to play games.


;3 keywords
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Labyrnth
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PostPosted: Fri Jun 26, 2009 1:01 pm    Post subject: Reply with quote

gogodr wrote:
Labyrnth wrote:
gogodr wrote:
pay to play is almost always a brake unless your price is low and your game is awesome enough for people to really want to pay for it.

a nice example is WoW but now think... there are not many successful and popular pay to play games.
myself I only consider WoW and EVE successful in the pay to play environment.


Ragnarok is also, been up for a few years now.

but ragnarok haves 2 servers, free to play and pay to play
I used to play on ragnarok sakrai server or something like that when it was first released some years ago.


The used to be 100% pay to play.
There was so many private servers that i think they was forced to do that.
I played years ago as well, then ran my own server also.
Even did some map alterations and scripting or NPC' and games etc...
Those where the days... Smile/

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gogodr
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PostPosted: Fri Jun 26, 2009 2:41 pm    Post subject: Reply with quote

Labyrnth wrote:
gogodr wrote:
Labyrnth wrote:
gogodr wrote:
pay to play is almost always a brake unless your price is low and your game is awesome enough for people to really want to pay for it.

a nice example is WoW but now think... there are not many successful and popular pay to play games.
myself I only consider WoW and EVE successful in the pay to play environment.


Ragnarok is also, been up for a few years now.

but ragnarok haves 2 servers, free to play and pay to play
I used to play on ragnarok sakrai server or something like that when it was first released some years ago.


The used to be 100% pay to play.
There was so many private servers that i think they was forced to do that.
I played years ago as well, then ran my own server also.
Even did some map alterations and scripting or NPC' and games etc...
Those where the days... Smile/

I used to play in the sakrai server (( original free to play))
and that was good times, never got to see a hacker and it was like a community with many ppl, the lvl wasn't important, the most important thing was to make your character good looking since it was more like a social MMO. good old times
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iGod
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PostPosted: Fri Jun 26, 2009 3:24 pm    Post subject: Reply with quote

I thinking of a donation feature for my game, y'know to get a domain.
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Some Guy
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PostPosted: Sun Jan 24, 2010 6:11 pm    Post subject: Reply with quote

I think pay to play is sometimes ok, and sometimes not, depending on how you use it.
First off, microtransactions are NEVER a good idea, they will make a game less popular almost immediately. Pay to play as in monthly membership depends on how you do it. If it is like RuneScape, where you can only use pay to play items and advantages on pay to play worlds so members' advantages aren't as noticable to free players then it is fine, but when it is like club penguin where the advantages are constantly shoved down your throat, than that would also aid to killing a game.
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ShadowHopeful
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PostPosted: Tue Jan 26, 2010 3:43 pm    Post subject: Reply with quote

Limey Packet wrote:
I think pay to play is sometimes ok, and sometimes not, depending on how you use it.
First off, microtransactions are NEVER a good idea, they will make a game less popular almost immediately. Pay to play as in monthly membership depends on how you do it. If it is like RuneScape, where you can only use pay to play items and advantages on pay to play worlds so members' advantages aren't as noticable to free players then it is fine, but when it is like club penguin where the advantages are constantly shoved down your throat, than that would also aid to killing a game.


Have you checked when this thing was last posted on?

/facedesk

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