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Game Physics

 
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jdm
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PostPosted: Fri Jun 26, 2009 6:05 pm    Post subject: Game Physics Reply with quote

Hello all.

I've got a question, I'm quite interested in learning about Physics and I want to read up on some material that will get me started in the right direction.

I'm a programmer in C# and I wanted to know if anyone knew of any decent books that I can read that will give me a decent knowledge in Game Physics.

Any advice would be quite helpful.

Thanks.
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Cryoma
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PostPosted: Sat Jun 27, 2009 1:29 am    Post subject: Reply with quote

If you have a local borders, you should check out the computer isle for any C# Game Dev books, there's a few at mine.
Also take a look at this.
http://www.c-sharpcorner.com/UploadFile/peacedeveloper/peaceengine04042008165243PM/peaceengine.aspx
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Dark Byte
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PostPosted: Sat Jun 27, 2009 10:37 am    Post subject: Reply with quote

The physx engine by nvidia is free to use , but not sure if they provide a c# interface or if you'll have to write that part yourself
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jdm
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PostPosted: Sat Jun 27, 2009 1:10 pm    Post subject: Reply with quote

Dark Byte,

I'm just trying to create everything from scratch. I feel its better to learn that way. But of course using plenty of examples which I've found a few that are dealing with Vectors, and Gravity, and a little Collision detection. But the few examples that I have are written in such a way that it makes it difficult to understand.

Anyways thanks I will check out that site!
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gogodr
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PostPosted: Sat Jun 27, 2009 3:35 pm    Post subject: Reply with quote

they provide windows SDK for you to use physX and CUDA are the both technologys most used nowdays
both from nvidia.
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hcavolsdsadgadsg
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PostPosted: Sat Jun 27, 2009 4:18 pm    Post subject: Reply with quote

physx is pretty gross from what I've read.

there's also Bullet and ODE to look at.
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Cryoma
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PostPosted: Sat Jun 27, 2009 4:52 pm    Post subject: Reply with quote

Physx is incredible, but very advanced.
I also don't think it would come pre engineered for C#.
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92Garfield
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PostPosted: Sat Jun 27, 2009 6:03 pm    Post subject: Reply with quote

Does anyone know any good example of a flash Physics engine?
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iGod
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PostPosted: Sat Jun 27, 2009 6:24 pm    Post subject: Reply with quote

Epic Cat Garfield wrote:
Does anyone know any good example of a flash Physics engine?

I had a 1337 one but i have to reformat.
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Cryoma
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PostPosted: Sat Jun 27, 2009 8:51 pm    Post subject: Reply with quote

Epic Cat Garfield wrote:
Does anyone know any good example of a flash Physics engine?

Tons.
Cove.org is a good place to start.
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jdm
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PostPosted: Sun Jun 28, 2009 12:34 pm    Post subject: Reply with quote

Epic Cat Garfield wrote:
Does anyone know any good example of a flash Physics engine?


EDIT: I've seen this one around quite a bit when I was looking for flash engines a while back...

Box2DFlashAS3
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