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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Sat May 23, 2009 9:32 pm Post subject: Applications |
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if you work with 3D
whats your fav and why?
I use 3ds max because is the one I have more experience with.
though I have used blender, Cinema 4D and maya
also Zbrush but only to do the final details and exporting to normal maps
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SF I'm a spammer Reputation: 119
Joined: 19 Mar 2007 Posts: 6028
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Posted: Sun May 24, 2009 12:23 pm Post subject: |
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I've only used Blender. We used it in school when we did 3D modeling.
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Sun May 24, 2009 3:10 pm Post subject: |
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nice, blender is really powerful but its stressful for any person used to all the other 3D applications though >.> the interface is completely different from any other 3D program
3Ds max, maya and softimage are pretty the same when interface
Cinema 4D is barely different but still easy and friendly
but blender >.> you cant even select something if someone doesn't tell you how to do it >.<
but.. the real feature of blender is that it's free and not crappy. actually it is good >.> since its a free open source and lots of developers got into it.
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wolfdm312 Advanced Cheater Reputation: 0
Joined: 10 May 2009 Posts: 53
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Posted: Tue May 26, 2009 4:44 am Post subject: |
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I use 3Ds Max and Maya now. I used to use the shareware, 3D Canvas.
I really enjoy 3Ds Max and Maya, because the purposes (IE. Second Life Modeling) I have for them all have 3Ds Max plug-ins to work with.
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Slappy101 I post too much Reputation: 1
Joined: 19 Jun 2007 Posts: 2602
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Posted: Sun Jun 14, 2009 10:28 pm Post subject: |
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Blender is nothing compared to what Maya can do. I've tried both and although Blender has some unique rigging attributes similar to Set Driven Keys or Blendshapes in Maya, it isn't as good. Maya also has Mental Ray.
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Spawnfestis GO Moderator Reputation: 0
Joined: 02 Nov 2007 Posts: 1746 Location: Pakistan
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Posted: Mon Jun 15, 2009 10:14 am Post subject: |
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You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush.
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CLICK TO HAX MAPLESTORAY ^ !!!! |
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Cryoma Member of the Year Reputation: 198
Joined: 14 Jan 2009 Posts: 1819
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Posted: Mon Jun 15, 2009 11:43 am Post subject: |
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C4D was my favorite, I bought a $400 book on 3ds max 9 and still haven't gotten around to learning it.
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hcavolsdsadgadsg I'm a spammer Reputation: 26
Joined: 11 Jun 2007 Posts: 5801
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Posted: Mon Jun 15, 2009 8:23 pm Post subject: |
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Spawnfestis wrote: | You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush. |
are you kidding
NORMAL MAPSSSS
bake the normal maps from the high resolution model to the low resolution one.
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Mon Jun 15, 2009 10:24 pm Post subject: |
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slovach wrote: | Spawnfestis wrote: | You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush. |
are you kidding
NORMAL MAPSSSS
bake the normal maps from the high resolution model to the low resolution one. | this
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Spawnfestis GO Moderator Reputation: 0
Joined: 02 Nov 2007 Posts: 1746 Location: Pakistan
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Posted: Sat Jun 20, 2009 9:57 am Post subject: |
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slovach wrote: | Spawnfestis wrote: | You cannot zBrush stuff that are going to be in games unless you're going to create really craving stuff considering the polygons created by zBrush. |
are you kidding
NORMAL MAPSSSS
bake the normal maps from the high resolution model to the low resolution one. |
You're right, sorry.
_________________
CLICK TO HAX MAPLESTORAY ^ !!!! |
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a13x12246 Cheater Reputation: 0
Joined: 03 May 2010 Posts: 27
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Posted: Wed Jun 09, 2010 7:35 am Post subject: |
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Blenders the best it is free and easily keeps up with the professional software for 3d modeling
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CrusnikCrumz Newbie cheater Reputation: 0
Joined: 14 Aug 2010 Posts: 14
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Posted: Tue Aug 17, 2010 2:10 am Post subject: |
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3DS max for me, its the most straightforward in my opinion
and MudBox for sculpting (ZBrush has confusing hotkeys)
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Some Guy Expert Cheater Reputation: 1
Joined: 29 Aug 2009 Posts: 100 Location: In front of my computer, duh!
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Posted: Fri Sep 24, 2010 8:36 pm Post subject: |
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I use Blender for the simple reason that it's free.
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coolman++ Advanced Cheater Reputation: -1
Joined: 19 Jul 2012 Posts: 79 Location: Saudi Arabia
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Posted: Tue Aug 07, 2012 12:12 am Post subject: Re: Applications |
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gogodr wrote: | if you work with 3D
whats your fav and why?
I use 3ds max because is the one I have more experience with.
though I have used blender, Cinema 4D and maya
also Zbrush but only to do the final details and exporting to normal maps |
i like mspaint.
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paupav Master Cheater Reputation: 13
Joined: 15 Apr 2011 Posts: 315 Location: P. Sherman 42, Wallaby Way, Sydney
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Posted: Sun Aug 12, 2012 7:58 am Post subject: |
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i like google scratch, try it you wont get disappointed, everything is soo easy, just lot of bugs
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