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BETA[New Cheat Engine Tutorial] A level slovach can't beat

 
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Jorg hi
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PostPosted: Wed Nov 26, 2008 6:06 pm    Post subject: BETA[New Cheat Engine Tutorial] A level slovach can't beat Reply with quote

I made this new CE tutorial that is much harder and I bet a lot of you can't beat it. It's not much of a tutorial but it tells you what you have to do.

Wait did I say much harder Embarassed it's simple.
[Attached Download Link]
[Fixed Now You May Skip Levels With Shift Key]

Oh and on the first mission the background color value is

[Current Background]
RED=0
GREEN=0
BLUE=0
HUE=160
SAT=0
LUM=0

[YELLOW]
RED=255
GREEN=255
BLUE=0
HUE=40
SAT=240
LUM=120


Hope that helps!


Oh and the last level is hard Very Happy Trust me.

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Last edited by Jorg hi on Tue Dec 02, 2008 7:00 pm; edited 6 times in total
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GMZorita
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PostPosted: Wed Nov 26, 2008 7:12 pm    Post subject: Reply with quote

Press F1 and its done o.o
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Jorg hi
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PostPosted: Wed Nov 26, 2008 7:22 pm    Post subject: Reply with quote

GMZorita wrote:
Press F1 and its done o.o


No it's not Shocked

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hcavolsdsadgadsg
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PostPosted: Wed Nov 26, 2008 7:32 pm    Post subject: Reply with quote

What

The backround is 0, 0, 0, or black.
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GMZorita
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PostPosted: Wed Nov 26, 2008 7:44 pm    Post subject: Reply with quote

Jorg hi wrote:
GMZorita wrote:
Press F1 and its done o.o


No it's not Shocked

Yes it is Cool
Try it

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hcavolsdsadgadsg
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PostPosted: Wed Nov 26, 2008 7:59 pm    Post subject: Reply with quote

I tried the retarded way for fun.

Code:
#include <Windows.h>

int main(){
   HANDLE handle   = FindWindow("TRunnerForm", NULL);
   LOGBRUSH lb      = { 0 };
   HBRUSH hb      = 0;
   RECT rect      = { 0 };
   HDC hdc         = NULL;
   if(handle){
      DWORD cream = RGB(255, 255, 225);
      GetClientRect(handle, &rect);
      lb.lbColor = RGB(255, 255, 0);
      hb = CreateBrushIndirect(&lb);
      hdc = GetWindowDC(handle);
      for(;;){
         DrawText(hdc, "Sharts", 5, &rect, DT_CENTER);
         FillRect(hdc, &rect, hb);
         Sleep(10);
      }
   }
}


I win.

The backround is annoyingly hard to find without any good way to change it.

I couldn't resist while I was at it. While this is running, run this and watch the magic unfold. It flickers like hell, but it should get better after a minute.
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Jorg hi
I post too much
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PostPosted: Thu Nov 27, 2008 9:21 am    Post subject: Reply with quote

slovach wrote:
I tried the retarded way for fun.

Code:
#include <Windows.h>

int main(){
   HANDLE handle   = FindWindow("TRunnerForm", NULL);
   LOGBRUSH lb      = { 0 };
   HBRUSH hb      = 0;
   RECT rect      = { 0 };
   HDC hdc         = NULL;
   if(handle){
      DWORD cream = RGB(255, 255, 225);
      GetClientRect(handle, &rect);
      lb.lbColor = RGB(255, 255, 0);
      hb = CreateBrushIndirect(&lb);
      hdc = GetWindowDC(handle);
      for(;;){
         DrawText(hdc, "Sharts", 5, &rect, DT_CENTER);
         FillRect(hdc, &rect, hb);
         Sleep(10);
      }
   }
}


I win.

The backround is annoyingly hard to find without any good way to change it.

I couldn't resist while I was at it. While this is running, run this and watch the magic unfold. It flickers like hell, but it should get better after a minute.



Wow my first, I have to update this Very Happy

Also I updated it, can you change a constant value???

ooo Space!

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hcavolsdsadgadsg
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PostPosted: Thu Nov 27, 2008 6:36 pm    Post subject: Reply with quote

I finished it, it was pretty simple past the background part.
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Jorg hi
I post too much
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PostPosted: Thu Nov 27, 2008 6:52 pm    Post subject: Reply with quote

slovach wrote:
I finished it, it was pretty simple past the background part.


Be prepared next version later will need you to draw a background at a certain location and size Very Happy

Also I updated it again, and I bet you can't beat the last level and if you do... tell me what you did Shocked

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samuri25404
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PostPosted: Sun Dec 07, 2008 8:40 pm    Post subject: Reply with quote

slovach wrote:
I tried the retarded way for fun.

Code:
#include <Windows.h>

int main(){
   HANDLE handle   = FindWindow("TRunnerForm", NULL);
   LOGBRUSH lb      = { 0 };
   HBRUSH hb      = 0;
   RECT rect      = { 0 };
   HDC hdc         = NULL;
   if(handle){
      DWORD cream = RGB(255, 255, 225);
      GetClientRect(handle, &rect);
      lb.lbColor = RGB(255, 255, 0);
      hb = CreateBrushIndirect(&lb);
      hdc = GetWindowDC(handle);
      for(;;){
         DrawText(hdc, "Sharts", 5, &rect, DT_CENTER);
         FillRect(hdc, &rect, hb);
         Sleep(10);
      }
   }
}


I win.

The backround is annoyingly hard to find without any good way to change it.

I couldn't resist while I was at it. While this is running, run this and watch the magic unfold. It flickers like hell, but it should get better after a minute.


If you kill the target app, that shit draws all over your screen, lol.

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GMZorita
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PostPosted: Mon Dec 08, 2008 8:06 am    Post subject: Reply with quote

Making "CheatEngine tutorials" at game maker is just stupid.
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inuyasha0011
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PostPosted: Tue Dec 16, 2008 8:59 am    Post subject: Reply with quote

wow this shit is extremely hard

can I have some hints on the wall color changing?
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Jorg hi
I post too much
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Location: Minnesota

PostPosted: Fri Dec 19, 2008 4:10 pm    Post subject: Reply with quote

inuyasha0011 wrote:
wow this shit is extremely hard

can I have some hints on the wall color changing?


Ask slovach he got past that part.

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